<?xml version='1.0' encoding='UTF-8'?><?xml-stylesheet href="http://www.blogger.com/styles/atom.css" type="text/css"?><feed xmlns='http://www.w3.org/2005/Atom' xmlns:openSearch='http://a9.com/-/spec/opensearchrss/1.0/' xmlns:georss='http://www.georss.org/georss' xmlns:gd='http://schemas.google.com/g/2005' xmlns:thr='http://purl.org/syndication/thread/1.0'><id>tag:blogger.com,1999:blog-3469428369719553251</id><updated>2011-11-27T16:36:33.028-07:00</updated><category term='nothing to lose'/><category term='rules'/><category term='jokes'/><category term='authenticity'/><category term='learn improv comedy'/><category term='yes'/><category term='relationship'/><category term='funny'/><category term='characters'/><category term='comedy'/><category term='captain obvious'/><category term='trump'/><category term='robot'/><category term='how to'/><category term='don&apos;t try'/><category term='relationships'/><category term='improv character'/><category term='pause'/><category term='stuck improv'/><category term='improv everywhere'/><category term='product'/><category term='transactional relationship'/><category term='truth'/><category term='learn improv'/><category term='playful'/><category term='physical'/><category term='unusual characters'/><category term='self doubt'/><category term='raising the stakes'/><category term='pain in comedy'/><category term='improv comedy unexpected'/><category term='and'/><category term='freeze tag'/><category term='learning'/><category term='timing'/><category term='colorado springs'/><category term='freeze'/><category term='be yourself'/><category term='objective'/><category term='exercise'/><category term='recycle'/><category term='improv games'/><category term='pushing personal boundaries'/><category term='improv colorado'/><category term='improv comedy winping'/><category term='establishing status'/><category term='denial'/><category term='slow'/><category term='process'/><category term='self judgment'/><category term='receive'/><category term='improv'/><category term='improv character relationship objective where comedy'/><category term='theater'/><category term='country road'/><category term='taking it to the streets'/><category term='the rules of improv'/><category term='engage'/><category term='dan goldstein'/><category term='learn'/><category term='improv comedy'/><category term='listening'/><category term='make them laugh'/><category term='verbal'/><category term='same mind'/><category term='funny scenes'/><category term='first decisions'/><category term='improv techniques'/><category term='pain'/><category term='editing'/><category term='emotional'/><category term='improvising fun'/><category term='remember'/><category term='questions'/><category term='blind improv'/><category term='chameleon effect'/><category term='serious'/><category term='accepting'/><title type='text'>Learn to Improvise</title><subtitle type='html'>Learn how to improvise. Develop the right mental habits and abilities to improvise like a professional.</subtitle><link rel='http://schemas.google.com/g/2005#feed' type='application/atom+xml' href='http://learnimprov.blogspot.com/feeds/posts/default'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3469428369719553251/posts/default?max-results=100'/><link rel='alternate' type='text/html' href='http://learnimprov.blogspot.com/'/><link rel='hub' href='http://pubsubhubbub.appspot.com/'/><author><name>DL</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><generator version='7.00' uri='http://www.blogger.com'>Blogger</generator><openSearch:totalResults>48</openSearch:totalResults><openSearch:startIndex>1</openSearch:startIndex><openSearch:itemsPerPage>100</openSearch:itemsPerPage><entry><id>tag:blogger.com,1999:blog-3469428369719553251.post-1285616952899736674</id><published>2010-06-28T11:05:00.000-06:00</published><updated>2010-06-28T11:05:31.156-06:00</updated><title type='text'>Trying Too Hard</title><content type='html'>Success in improvisation can be hindered by trying too hard. There is a law of diminishing returns in comedy, and effort does not always equal audience approval. It's an unfortunate fact for the good-hearted/ambitious souls that desperately want laughter, only to sabotage their own efforts by trying too hard.&lt;br /&gt;&lt;br /&gt;Of course what I'm calling "trying too hard" is really another way of saying, "trying to take a short-cut," because that's really what it is. If you find yourself "trying" in improv, or if you see another performer who really looks like he's "trying," rest assured you or that person is really attempting to push things in a direction they're not going.&lt;br /&gt;&lt;br /&gt;I recently saw a show where a guy was really pushing jokes hard, trying to sell them, resurrecting cliche characters that must have garnished laughter from friends in some living-room setting once, but now seemed stale on stage. The audience didn't laugh much, and when they did it seemed nervous, like they were laughing at how hard he was trying.&lt;br /&gt;&lt;br /&gt;Of course, none of us would ever do that...&lt;br /&gt;&lt;br /&gt;But what if we did? What are signs that we might be trying too hard?&lt;br /&gt;&lt;ul&gt;&lt;li&gt;&lt;b&gt;An uncomfortable feeling that things aren't moving fast enough on stage, and I alone need to spice them up.&lt;/b&gt; Usually this feeling results in actions that either admit the absurd into the scene, or rocket the scene forward into a pace and place that is akin to jumping to the last page of a novel. And, the usual result is a scene that ends prematurely. Geez, now bad improv is starting to sound like bad sex...&lt;/li&gt;&lt;li&gt;&lt;b&gt;Cliche characters.&lt;/b&gt; I already touched on this one, but when we're trying to get a reaction we often rely on methods we "know" work. But, comedy is always evolving, and what was funny 10 years ago in your living room isn't necessarily funny today. If you find yourself relying on 2 accents alone to make other people laugh, it's time to expand your horizons. This blog might be a good start.&lt;/li&gt;&lt;li&gt;&lt;b&gt;Lots of jokes, and little scene development.&lt;/b&gt; If this is you on stage, you need to be aware that this is telling the other members of your team that you are insecure on stage and care more about how you look than whether or not your team looks good. This is akin to the basketball player who shoots all the time to pad his stats, but allows the team to lose game after game.&amp;nbsp;&lt;/li&gt;&lt;/ul&gt;&lt;i&gt;I used to play basketball every day at noon in college, and we started to notice that this one guy named David (that is his real name) would not pass the ball to people who were wide open. He would chose to shoot long jump-shots when other people were under the basketball hoop open. It got to be kind of ridiculous because he was just an average shooter.&amp;nbsp;&lt;/i&gt;&lt;br /&gt;&lt;br /&gt;&lt;i&gt;Apart from making every team he played on lose, people began to wonder what the hell was wrong with this guy. I asked him why he didn't pass to me when I was underneath the hoop, and this was his response, "I just think that the probability of me making a three-pointer is better than you making a lay-up." Douche. Bag. Am I right?&lt;/i&gt;&lt;br /&gt;&lt;br /&gt;&lt;i&gt;Here's what happened to David. It took about 2 days for people to start talking about him, and by the 4th day one guy stepped up and told him he wasn't welcome to play with them anymore, to go find other people. We all agreed. Now, this had never happened in the entire 3 years I played basketball (I mean these guys let everybody play), so it was a good lesson to learn at somebody else's expense! You've got to pass the ball!&lt;/i&gt;&lt;br /&gt;&lt;i&gt;&amp;nbsp;&lt;/i&gt;&lt;i&gt;&amp;nbsp;&lt;/i&gt;&lt;br /&gt;If it's one thing that seasoned improvisers understand is that improvisation is a team sport. If team sports are not your thing, you should do stand-up, or one-woman shows, or something that you can have complete control over. Team sports require several things, but trying too hard is not one of them. And, if you have a story about a team member (or yourself) who you saw trying too hard, I'd love to hear it.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/3469428369719553251-1285616952899736674?l=learnimprov.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://learnimprov.blogspot.com/feeds/1285616952899736674/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=3469428369719553251&amp;postID=1285616952899736674' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3469428369719553251/posts/default/1285616952899736674'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3469428369719553251/posts/default/1285616952899736674'/><link rel='alternate' type='text/html' href='http://learnimprov.blogspot.com/2010/06/trying-too-hard.html' title='Trying Too Hard'/><author><name>DL</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-3469428369719553251.post-3161836828785757876</id><published>2010-03-11T22:18:00.002-07:00</published><updated>2010-03-11T22:33:28.782-07:00</updated><title type='text'>Getting Unstuck, Part II</title><content type='html'>Okay, here's some exercises that you can do with your group to help get unstuck. The best thing to do is always make sure you're warmed up. Yes, that means doing all those team-building exercises that don't seem to have a point. But, they do, and the point is to get people on the same page, in the present moment, and paying attention instead of judging.  Here's 6 quick exercises. There's tons more, but these are a good start!&lt;br /&gt;&lt;br /&gt;&lt;ul&gt;&lt;li&gt;&lt;span style="font-weight: bold;"&gt;Suicide Freeze--&lt;/span&gt;This game is a version of freeze tag where instead of yelling freeze yourself, you stand in a line. The first person turns around so they can't see what's happening, and the director yells freeze, signaling the first person in line to go in and start creating a new scene. In another version which I call "Anything Goes Freeze," anyone can yell freeze, but has to shout out somebody else's name. Also, they can order them to do things, and this version can also include long-form techniques such as time-jumping, and wiping entire scenes out.&lt;/li&gt;&lt;li&gt;&lt;span style="font-weight: bold;"&gt;Da, da, da, da-&lt;/span&gt;-In a circle, one person says a word. Any word. The next person says that word and immediately following the first word that pops in their head. Then everybody says, da-da-da-da. This is done in rhythm and speeds up. You can also do elimination if people hesitate.&lt;/li&gt;&lt;li&gt;&lt;span style="font-weight: bold;"&gt;Gibberish scene--&lt;/span&gt;words trip people up, so do an entire scene in gibberish. If you want to involve more people, let freeze tag be part of this.&lt;/li&gt;&lt;li&gt;&lt;span style="font-weight: bold;"&gt;What are you doing?&lt;/span&gt; Two people face off. The first person says, "what are you doing?" The second person answers, something like, "washing my car." The first person mimes what the 2nd person said. Then, the 2nd person asks the person, "what are you doing?" and the 1st person has to say anything other than what she is miming, e.g. "painting my nails." The 2nd person then starts miming painting her nails, and the game repeats until people hesitate.&lt;/li&gt;&lt;li&gt;&lt;span style="font-weight: bold;"&gt;No you didn't--&lt;/span&gt; This game gets people to rapidly think of new offers/not get stuck with typical offers. Two people start a scene. Whenever anyone says something, the director says, "no you didn't." The person has to think of a different offer. The director can keep bugging them if they're getting stuck, or she can let them continue. It's up to her.&lt;/li&gt;&lt;li&gt;&lt;span style="font-weight: bold;"&gt;Third offer, Darn Bell--&lt;/span&gt;a two person scene. The director rings the bell after a line of dialogue he chooses. The actor responds by saying another offer. The director rings the bell again, and the actor responds with another offer. The director rings the bell a third time. New offer. Scene continues until the director does it again, and again, and again...&lt;/li&gt;&lt;/ul&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/3469428369719553251-3161836828785757876?l=learnimprov.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://learnimprov.blogspot.com/feeds/3161836828785757876/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=3469428369719553251&amp;postID=3161836828785757876' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3469428369719553251/posts/default/3161836828785757876'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3469428369719553251/posts/default/3161836828785757876'/><link rel='alternate' type='text/html' href='http://learnimprov.blogspot.com/2010/03/getting-unstuck-part-ii.html' title='Getting Unstuck, Part II'/><author><name>DL</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-3469428369719553251.post-3905802574597581967</id><published>2010-03-03T22:29:00.003-07:00</published><updated>2010-03-03T22:59:28.972-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='learn improv'/><category scheme='http://www.blogger.com/atom/ns#' term='stuck improv'/><category scheme='http://www.blogger.com/atom/ns#' term='improv colorado'/><title type='text'>Getting Unstuck, part 1</title><content type='html'>Okay, I got a great comment the other day from someone wondering how to get unstuck. So, how do you get unstuck? Here's the first installment to answer that question... But, I'd love to hear your personal techniques that help you!&lt;br /&gt;&lt;br /&gt;Improv has lots of moments when you feel like you're stuck. Part 1 will be mostly about the mental part of feeling stuck, and how to work through it. In part 2 I'll offer a few exercises that can help a team get over these sorts of situations.&lt;br /&gt;&lt;br /&gt;But, without any further ado, here's some thoughts on &lt;span style="font-style: italic;"&gt;getting stuck&lt;/span&gt;. Some of them are a little random, but I hope they make sense to you.&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;1. You're never stuck. &lt;/span&gt;Unless you literally die on stage, there are always things you can do to pull out of a situation and make it better. Improvisation means always looking forward, and always believing that there is something that you can do in this present moment to make things better. Even if a scene starts out horribly with tons of blocking and bad improv, doing the fundamentals of improv will move things forward.&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;2. You have partners and collaborators who should help you out. &lt;/span&gt;You're not an island on the improv stage. If you feel like you're blowing it because you're not coming up with witty things, and the scene is going nowhere, make sure that you've got partners you can trust. They should help you out. And, if they consistently don't help you out, then it's time to do some team-building exercises, or at least ask them why they aren't helping you.&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;3. Maybe you're not stuck, maybe your personal standards are too high.&lt;/span&gt; It's true, the bane of improv is that the material is not scripted and/or market tested. So, there's lots of uncertainty about how the audience might respond, and conscientious people want everything they do to be a success. The truth is that improvisers need to figure out ways to take the pressure off, so they can enter a state where they're playing on stage. Del Close used to say, "F@#$ it" right before he got on stage. It sounds weird, but that's the attitude that usually gets people in the right mindset for great performance.&lt;br /&gt;&lt;br /&gt;I once took a jazz masterclass with a piano professional who told me, "don't think, just play. Eventually, the notes you want will start coming out." It's actually pretty true, but this is easier said than done. Most of us have been trained to be analytical/critical. Time to unlearn that for improv.&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;4. Embrace the awkward moments.&lt;/span&gt; There will be many, and they can be comedic gold. Lean into them and let yourself feel it.  And, they're suddenly not that scary. Usually what improvisers consider to be long awkward pauses, the audience thinks are set-ups, and usually aren't really that long. Unless you normally move at the speed of a dead turtle, pauses are a good thing. Some of the best moments I've seen were prompted by real awkwardness when it was clear the improvisers were temporarily lost.&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;5. Utilize other resources than words.&lt;/span&gt; Too often we get stuck because we can't think of the right words. But, words are just a small part of improvising, and movement uses a totally different part of our brain than thinking up witty sentences, so you really don't need to think about it. &lt;span style="font-style: italic;"&gt;Just MOVE!&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;What other resources can you use? Emotions like anger, fear, surprise using your face, physical characteristics like limps, hunching your shoulders, posture, all sorts of actions like drinking, digging, writing, sawing, exploring your environment, being silenct, falling down, etc.&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;6. Work the process, and don't block each other.&lt;/span&gt; What's the improv process? It goes something like this: One person says something and does something. The other person believes it, and says or does something that adds to what the first person did. The process continues.&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;7. Give up control.&lt;/span&gt; Chances are the audience will like you. They paid money and cognitive dissonance theory states that most people will justify their decision to go out and spend money on improv rather than bitch about it. That's good, so you don't need to control scenes and make them end the way you would if you were writing a screenplay. Instead, just enjoy the process, experience each moment, and see what happens.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/3469428369719553251-3905802574597581967?l=learnimprov.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://learnimprov.blogspot.com/feeds/3905802574597581967/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=3469428369719553251&amp;postID=3905802574597581967' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3469428369719553251/posts/default/3905802574597581967'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3469428369719553251/posts/default/3905802574597581967'/><link rel='alternate' type='text/html' href='http://learnimprov.blogspot.com/2010/03/getting-unstuck-part-1.html' title='Getting Unstuck, part 1'/><author><name>DL</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-3469428369719553251.post-359699112439685744</id><published>2009-11-23T22:38:00.002-07:00</published><updated>2009-11-23T22:58:43.515-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='funny scenes'/><category scheme='http://www.blogger.com/atom/ns#' term='editing'/><category scheme='http://www.blogger.com/atom/ns#' term='jokes'/><title type='text'>Help the Joke</title><content type='html'>Some gurus of long-form improv will tell you not to make jokes, and the reason is because jokes get a laugh, but kill the momentum of the scene.&lt;br /&gt;&lt;br /&gt;Good point gurus, but sometimes a joke is so good you just have to make it. And, some games like freeze or time-jump are really conducive to jokes. But, if it's obvious that somebody has just made a joke on stage, please don't let them keep trying to form a scene.&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;I've seen the following way too many times in the game FREEZE. Don't do this: &lt;/span&gt;Somebody freezes in with a funny idea. The awkward position is the set-up, and the first line spoken is the punchline. Then, nobody tags the person out and so two people are left trying to establish a scene based off a joke, which is hard to do. The laughs progressively diminish, and the scene flounders. Then, people become more reluctant to freeze in because they're worried that's going to happen to them, and people take less risks. The following freezed-in scenes get more and more boring.&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;So, what's the solution?&lt;/span&gt;&lt;br /&gt;It's ridiculously simple. If you see somebody make a brilliant joke that gets a big laugh, and it's clear that it's a gag and not a game (a gag is something that really only works once e.g. coming into a scene in freeze and making an unexpected comment; a game is something that can be played with and repeated e.g. one-upping each other), do this--EDIT THE SCENE.&lt;br /&gt;&lt;br /&gt;I guess it's sort of like asking somebody out on a date. It takes a little set-up, but once the question's out there and the answer's been said, you don't hang around too long because it gets awkward really fast.&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;But what if I can't think of anything to do?&lt;/span&gt;&lt;br /&gt;a) too bad, this is improv not writing a book or commanding troupes&lt;br /&gt;&lt;span style="font-style: italic;"&gt;b) it doesn't matter, somebody just got a big laugh, what the scene needs now is to quickly transition and start building again.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Here's a formula that works for games like Freeze where jokes and sight gags are part of the game:&lt;/span&gt;&lt;br /&gt;1. Set up a scene, a good scene with actions and objects.&lt;br /&gt;2. Sight gag occurs.&lt;br /&gt;3. Somebody freezes in as soon as those gags get a laugh, and start #1.&lt;br /&gt;4. Repeat.&lt;br /&gt;&lt;br /&gt;This is tough for improvisers because a lot of us only want to start a scene if we know we're going to do something funny. But, if somebody else has done something funny, it's time to let that glow, and let it end well.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/3469428369719553251-359699112439685744?l=learnimprov.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://learnimprov.blogspot.com/feeds/359699112439685744/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=3469428369719553251&amp;postID=359699112439685744' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3469428369719553251/posts/default/359699112439685744'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3469428369719553251/posts/default/359699112439685744'/><link rel='alternate' type='text/html' href='http://learnimprov.blogspot.com/2009/11/help-joke.html' title='Help the Joke'/><author><name>DL</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-3469428369719553251.post-1669339330033121741</id><published>2009-11-07T17:14:00.003-07:00</published><updated>2009-11-07T17:30:05.258-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='be yourself'/><category scheme='http://www.blogger.com/atom/ns#' term='improv comedy'/><category scheme='http://www.blogger.com/atom/ns#' term='truth'/><category scheme='http://www.blogger.com/atom/ns#' term='learning'/><title type='text'>Be Yourself</title><content type='html'>Okay, maybe this is cliche, but it's true. There's nobody who can play the part of &lt;span style="font-weight: bold;"&gt;you&lt;/span&gt; better than &lt;span style="font-weight: bold;"&gt;you&lt;/span&gt; can.&lt;br /&gt;&lt;br /&gt;Once you've spent 30 minutes or more studying improv comedy, you'll meet several greats via books (or if you're lucky enough, in person), people like Del Close, Sharna Halpern, Keith Johnstone, etc. And, all of these greats will tell you what they've learned, and how to become a great improviser.&lt;br /&gt;&lt;br /&gt;But, there's a problem. Too often people change the unique aspects of themselves and try to be somebody else. To put it another way, there's already a Tina Fey, a Mike Myers, and there was already a Chris Farley and John Belushi.&lt;br /&gt;&lt;br /&gt;Trying to imitate the greats sort of means that you won't ever be as great. I mean, Michael Jackson's theoretically making more money after he's dead than any of his Michael Jackson imitators will make in an entire lifetime.&lt;br /&gt;&lt;br /&gt;People want to see something original.&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;What this doesn't mean: &lt;/span&gt;Thinking, oh I can do bad improv because that's me. Blocking and talking over people because "that's just me" isn't what I'm getting at. True, you might be a natural blocker, denying other peoples' offers in real life too, but if that's the case maybe improv comedy won't come naturally--it might require a lot of work. And sidenote: the people in your real life might think you're a little controlling.&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;What this does mean:&lt;/span&gt;&lt;br /&gt;It's okay to be a consumer of what you learn. Take what makes sense and incorporate it. The rest you can think about, but you don't have to make it yours. There are lots of great improvisers that seem to be going against mainstream teaching, but gosh darn, they're just so interesting to watch on stage...&lt;br /&gt;&lt;br /&gt;It also means, know what you're good at. If you're witty and bad at characters, don't beat yourself up for being bad at character acting--it just means you're good at something and bad at something else. Now go out, and showcase your strengths. Likewise, if you're good at physical comedy, but those pesky words don't come naturally to you, well... don't beat yourself up because you're only good at physical comedy.&lt;br /&gt;&lt;br /&gt;Last time I checked Jim Carrey was doing all right. Imagine if he would have calmed himself down because an acting teacher told him he was overacting and wasn't allowing the truth in the natural situation to breathe...&lt;br /&gt;&lt;br /&gt;Being yourself is risky because nobody's ever done it before, but it's a good risk to take. Worse case scenario, you fail, and people don't buy what you're selling. But, that might be better than if you succeed in pretending to be something you're not.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/3469428369719553251-1669339330033121741?l=learnimprov.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://learnimprov.blogspot.com/feeds/1669339330033121741/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=3469428369719553251&amp;postID=1669339330033121741' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3469428369719553251/posts/default/1669339330033121741'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3469428369719553251/posts/default/1669339330033121741'/><link rel='alternate' type='text/html' href='http://learnimprov.blogspot.com/2009/11/be-yourself.html' title='Be Yourself'/><author><name>DL</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-3469428369719553251.post-371283015039009135</id><published>2009-10-16T22:29:00.001-06:00</published><updated>2009-10-16T22:31:30.581-06:00</updated><title type='text'>Last Minute Tips on Performing</title><content type='html'>Here's some last minute tips I give our performers, hosts, lights, and musicians. We do short-form shows, so you'd have to adjust if you do long-form...&lt;br /&gt;&lt;br /&gt;&lt;b&gt;Instructions for Lights:&lt;/b&gt;&lt;br /&gt;&lt;ul&gt;&lt;li&gt;Black out lights and cue music quickly. Don't take lots of time to fade things.&lt;/li&gt;&lt;li&gt;Keep the lights out for about 5-7 seconds. It gives the audience time to breathe, and the performers time to exit.&lt;/li&gt;&lt;li&gt;Err on the side of cutting scenes too short.&lt;br /&gt;&lt;/li&gt;&lt;li&gt;Look for endings that are either:&lt;/li&gt;&lt;ul&gt;&lt;li&gt;big laughs&lt;/li&gt;&lt;li&gt;clever&lt;/li&gt;&lt;li&gt;touching&lt;/li&gt;&lt;li&gt;impressive&lt;/li&gt;&lt;li&gt;providing closure&lt;/li&gt;&lt;/ul&gt;&lt;/ul&gt;&lt;br /&gt;&lt;b&gt;Instructions for the Host:&lt;/b&gt;&lt;br /&gt;&lt;ul&gt;&lt;li&gt;Build rapport with the audience to get them on your side.&lt;/li&gt;&lt;ul&gt;&lt;li&gt;smile&lt;/li&gt;&lt;li&gt;dance&lt;/li&gt;&lt;li&gt;say &lt;i&gt;please&lt;/i&gt; and &lt;i&gt;thank you&lt;/i&gt;&lt;/li&gt;&lt;li&gt;don't make fun of them&lt;/li&gt;&lt;li&gt;make fun of yourself*&lt;/li&gt;&lt;ul&gt;&lt;li&gt;*not as in &lt;i&gt;I suck at hosting/improv&lt;/i&gt;, but in other ways you fail at life.&lt;br /&gt;&lt;/li&gt;&lt;/ul&gt;&lt;li&gt;Compliment the audience like you're on a first date.&lt;br /&gt;&lt;/li&gt;&lt;li&gt;Treat your audience like they're the smartest audience in the world.&lt;br /&gt;&lt;/li&gt;&lt;/ul&gt;&lt;li&gt;Be yourself, don't host in the voice of a character, or use &lt;i&gt;announcer voice&lt;/i&gt;.*&lt;/li&gt;&lt;ul&gt;&lt;li&gt;*be a happier, more energetic, more fun-loving version of yourself. The audience wants to have fun.&lt;/li&gt;&lt;/ul&gt;&lt;li&gt;Think through how you're going to introduce the game. Make it simple, clear, and concise.&lt;/li&gt;&lt;li&gt; If you're going to tell jokes, make them quick, and if they fail move on even quicker.&lt;br /&gt;&lt;/li&gt;&lt;/ul&gt;&lt;br /&gt;&lt;b&gt;Instructions for the Performers:&lt;/b&gt;&lt;br /&gt;&lt;ul&gt;&lt;li&gt;You can make 2 big mistakes every show.*&lt;/li&gt;&lt;ul&gt;&lt;li&gt;*Go big until you make 2 mistakes, then go &lt;i&gt;mostly big&lt;/i&gt;.&lt;/li&gt;&lt;/ul&gt;&lt;li&gt;Trust that your partners are just as smart, brilliant, and funny as you. Set them up!&lt;/li&gt;&lt;li&gt;Don't use planned material, or stuff that made the team laugh in rehearsal.*&lt;br /&gt;&lt;/li&gt;&lt;ul&gt;&lt;li&gt;Trust the YES AND process.&lt;/li&gt;&lt;li&gt;The other team members will notice, and the energy will be lower.&lt;/li&gt;&lt;li&gt;*You can use characters you've worked on, but don't use preplanned gags, set-ups, jokes, punchlines, etc.&lt;/li&gt;&lt;/ul&gt;&lt;li&gt;Don't distract from what's going on onstage.&lt;/li&gt;&lt;li&gt;Acknowledge everybody who enters/exits the scene.&lt;br /&gt;  &lt;/li&gt;&lt;/ul&gt;&lt;br /&gt;&lt;b&gt;Instructions for the Musician:&lt;/b&gt;&lt;br /&gt;&lt;ul&gt;&lt;li&gt;Pay attention to what's going on in the scene.&lt;br /&gt;&lt;/li&gt;&lt;ul&gt;&lt;li&gt;If something dramatic happens, play something discordant.&lt;/li&gt;&lt;/ul&gt;&lt;li&gt;Less is more. Simple chords and filler backgrounds are okay for a lot of the scenes.&lt;/li&gt;&lt;li&gt;Don't worry about the structure of the songs you play, just think in terms of themes, melodies, or general feel.&lt;/li&gt;&lt;li&gt;Basic piano sound is best.&lt;/li&gt;&lt;/ul&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/3469428369719553251-371283015039009135?l=learnimprov.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://learnimprov.blogspot.com/feeds/371283015039009135/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=3469428369719553251&amp;postID=371283015039009135' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3469428369719553251/posts/default/371283015039009135'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3469428369719553251/posts/default/371283015039009135'/><link rel='alternate' type='text/html' href='http://learnimprov.blogspot.com/2009/10/last-minute-tips-on-performing.html' title='Last Minute Tips on Performing'/><author><name>DL</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-3469428369719553251.post-7574784900385578489</id><published>2009-06-25T00:37:00.003-06:00</published><updated>2009-06-25T00:51:00.950-06:00</updated><title type='text'>Unify Your Approach</title><content type='html'>If you study improv comedy for more than a few months, you start to realize there's a lot of different things to think about. (Indeed, you'll see several in previous posts). Here's a few examples of things you might find yourself thinking about:&lt;br /&gt;&lt;ul&gt;&lt;li&gt;GO BIG in this scene?&lt;/li&gt;&lt;li&gt;CROW (character, relationship, objective, where)&lt;/li&gt;&lt;li&gt;STATUS (my personal favorite) and changing STATUS&lt;/li&gt;&lt;li&gt;AVOID BLOCKING&lt;/li&gt;&lt;li&gt;YES, AND&lt;/li&gt;&lt;li&gt;GENUINE REACTIONS and EMOTIONS&lt;/li&gt;&lt;li&gt;AMPLIFY&lt;/li&gt;&lt;li&gt;AVOID QUESTIONS&lt;/li&gt;&lt;li&gt;LISTEN&lt;/li&gt;&lt;li&gt;thinking about the comedy GAME that's happening (example, one-upping another character)&lt;/li&gt;&lt;li&gt;BIG MOVEMENTS&lt;/li&gt;&lt;/ul&gt;Okay, you get the idea. There's a lot to think about. Clearly, you can't hold all these different ideas in your head at one time, utilize each one consciously, and still function like an actual human being.&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;So, what's the solution?&lt;/span&gt; You can't really ignore any of these concepts because they all are important, and you can't realistically think of everything all at once, or else you'll be paralyzed on stage. My humble suggestion is to do the following:&lt;br /&gt;&lt;br /&gt;1. Learn as much and as many techniques/tips as possible (the ones listed above are a good start).&lt;br /&gt;2. Observe yourself performing and rehearsing to see which tips benefit your acting the most.&lt;br /&gt;3. During performance consciously use the 1-2 tips that help, and during rehearsal spend time on the others that don't come as naturally until they're subconscious.&lt;br /&gt;&lt;br /&gt;So, if you're an emotional player and find it helpful to focus on the emotions of a scene, don't waste your natural energy and strengths by getting too cerebral.&lt;br /&gt;&lt;br /&gt;I really like thinking through status for a lot of reasons (that will have to be another post), and it helps direct my energy towards the other aspects of CROW in the scene. For example, if I'm acting as a low status character, that gives me direction in my own character, the relationship, my objective (often to gain status directly or subvertly), and even the "where." But, that's just me.&lt;br /&gt;&lt;br /&gt;Take some time and figure out what thought-framework makes you most effective, and focus on that when performing.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/3469428369719553251-7574784900385578489?l=learnimprov.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://learnimprov.blogspot.com/feeds/7574784900385578489/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=3469428369719553251&amp;postID=7574784900385578489' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3469428369719553251/posts/default/7574784900385578489'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3469428369719553251/posts/default/7574784900385578489'/><link rel='alternate' type='text/html' href='http://learnimprov.blogspot.com/2009/06/unify-your-approach.html' title='Unify Your Approach'/><author><name>DL</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-3469428369719553251.post-1318281142963699250</id><published>2009-05-05T23:05:00.002-06:00</published><updated>2009-08-03T12:25:12.587-06:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='physical'/><category scheme='http://www.blogger.com/atom/ns#' term='improv comedy'/><category scheme='http://www.blogger.com/atom/ns#' term='slow'/><title type='text'>Do Physical Stuff Slower...</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_wuDC3Hn3sQg/SncrakFvSpI/AAAAAAAABFc/h7b9iw31ET8/s1600-h/visu_slow-down.jpg"&gt;&lt;img style="margin: 0pt 10px 10px 0pt; float: left; cursor: pointer; width: 182px; height: 320px;" src="http://3.bp.blogspot.com/_wuDC3Hn3sQg/SncrakFvSpI/AAAAAAAABFc/h7b9iw31ET8/s320/visu_slow-down.jpg" alt="" id="BLOGGER_PHOTO_ID_5365805216399575698" border="0" /&gt;&lt;/a&gt;This is a small tip, but an important one.&lt;br /&gt;&lt;br /&gt;DO PHYSICAL STUFF SLOWER THAN USUAL.&lt;br /&gt;&lt;br /&gt;This does not mean that you have to walk around like your grandma (unless you're playing the part of your grandma), but it means that for a lot of physical motions, moving a little slower is better. There are certain instances this is not true, like hurrying to get off stage, but for the most part it's effective. Slowing down an action draws attention to it, so if it's not an action you want to draw attention to, don't slow it down.&lt;br /&gt;&lt;br /&gt;&lt;span style="font-size:130%;"&gt;&lt;span style="font-weight: bold;"&gt;Why does slow work?&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;Here's several reasons:&lt;br /&gt;&lt;ol&gt;&lt;li&gt;&lt;span style="font-weight: bold;"&gt;Slower movements exaggerate what you're doing.&lt;/span&gt; For example, if you're swinging an axe, a slow swing draws attention to the action.&lt;br /&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-weight: bold;"&gt;Slower movements are safer for your partners.&lt;/span&gt; If you're in a fight scene with another improviser, chances are real-life punches (although effective for winning the fight) will ensure that partner never wants to be on stage with you again.&lt;/li&gt;&lt;li&gt;&lt;span style="font-weight: bold;"&gt;Slower movements raise the odds that your partner will react correctly. &lt;/span&gt;Nothing is worse than a fake slap or a fake punch that takes place without the other person reacting. One reason this block often happens is due to the fact that it wasn't telegraphed correctly.&lt;/li&gt;&lt;li&gt;&lt;span style="font-weight: bold;"&gt;Slower movements can be funnier.&lt;/span&gt; Of course, this can become a slow-motion gag that can be overdone, but slow movements set up an expectation in the audiences' minds, and that means those expectations can be disrupted... and bam, funny happens.&lt;br /&gt;&lt;/li&gt;&lt;/ol&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/3469428369719553251-1318281142963699250?l=learnimprov.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://learnimprov.blogspot.com/feeds/1318281142963699250/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=3469428369719553251&amp;postID=1318281142963699250' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3469428369719553251/posts/default/1318281142963699250'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3469428369719553251/posts/default/1318281142963699250'/><link rel='alternate' type='text/html' href='http://learnimprov.blogspot.com/2009/05/do-physical-stuff-slower.html' title='Do Physical Stuff Slower...'/><author><name>DL</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://3.bp.blogspot.com/_wuDC3Hn3sQg/SncrakFvSpI/AAAAAAAABFc/h7b9iw31ET8/s72-c/visu_slow-down.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-3469428369719553251.post-7495806999169209533</id><published>2009-05-05T22:51:00.004-06:00</published><updated>2009-05-05T23:03:56.962-06:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='learn improv comedy'/><category scheme='http://www.blogger.com/atom/ns#' term='improv comedy'/><category scheme='http://www.blogger.com/atom/ns#' term='blind improv'/><title type='text'>Too Verbal? Here's an Exercise and a Fun Game</title><content type='html'>Question: What do 99% of blind people have in common, other than the fact that they can't see?&lt;br /&gt;Answer: Most have developed better senses of healing and touch (maybe even smell).&lt;br /&gt;&lt;br /&gt;For the rest of us, we're incredibly visual creatures.  And, this affects our improvising.  The pros are obvious--mostly that looking at stuff is neat, and visual people are good at being "fun to look at."&lt;br /&gt;&lt;br /&gt;BUT, the major con is that visual people also are prone to something I call, "verbal diarrhea." This is characterized by the following (draw your own parallels to actual diarrhea):&lt;br /&gt;&lt;ul&gt;&lt;li&gt;talking too fast&lt;/li&gt;&lt;li&gt;talking too much&lt;/li&gt;&lt;li&gt;not processing what he hears&lt;/li&gt;&lt;li&gt;not processing what he says&lt;/li&gt;&lt;li&gt;pooping out words like it's from the McDonald's dollar menu&lt;/li&gt;&lt;/ul&gt;It's true, improvisers can sometimes perform at such lightening fast speeds that neither they nor the audience knows what's really going on. And, seeing that the audience usually pays money, they're the ones who get the proverbial shaft.&lt;br /&gt;&lt;br /&gt;So, if you are a verbal-person, chances are this affliction might affect you.  It's not completely a bad thing--it means you're good at language and words and stuff like that.  You probably:&lt;br /&gt;&lt;ul&gt;&lt;li&gt;got good grades in english&lt;/li&gt;&lt;li&gt;noticed I didn't capitalize English in the first bullet point&lt;/li&gt;&lt;li&gt;often have people ask you to repeat what you just said (because you tend to speak fast)&lt;/li&gt;&lt;/ul&gt;Here's an exercise that can help, and it's really simple.&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Do a 2-person scene where both participants wear blind folds.  Make sure there's 2 spotters so the blind actors don't get hurt (I've found they're usually they're not as adept as actual blind people).  &lt;/span&gt;&lt;br /&gt;As an added bonus, as the scene progresses, other teammates may start to gently mess with the blind people--putting things in their hands that they must justify, tickling them, throwing beachballs at their faces, etc.&lt;br /&gt;&lt;span style="font-style: italic;"&gt;This exercise forces verbal people to slow down because it puts all the focus on HOW THINGS SOUND, something we often ignore in improv scenes either because we're too busy thinking of what to say next, moving around, or simply frightened of the empty space.&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/3469428369719553251-7495806999169209533?l=learnimprov.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://learnimprov.blogspot.com/feeds/7495806999169209533/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=3469428369719553251&amp;postID=7495806999169209533' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3469428369719553251/posts/default/7495806999169209533'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3469428369719553251/posts/default/7495806999169209533'/><link rel='alternate' type='text/html' href='http://learnimprov.blogspot.com/2009/05/too-verbal-heres-exercise-and-fun-game.html' title='Too Verbal? Here&apos;s an Exercise and a Fun Game'/><author><name>DL</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-3469428369719553251.post-74266461899780274</id><published>2009-03-10T18:43:00.002-06:00</published><updated>2009-03-10T18:53:50.034-06:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='first decisions'/><category scheme='http://www.blogger.com/atom/ns#' term='learn improv comedy'/><category scheme='http://www.blogger.com/atom/ns#' term='process'/><category scheme='http://www.blogger.com/atom/ns#' term='product'/><category scheme='http://www.blogger.com/atom/ns#' term='improv comedy'/><category scheme='http://www.blogger.com/atom/ns#' term='funny scenes'/><title type='text'>The Feared First Decisions</title><content type='html'>Whenever we're starting on a project, the first decisions are always the hardest.  Nothing is harder than:&lt;br /&gt;&lt;br /&gt;&lt;ul&gt;&lt;li&gt;drawing the first line on a piece of paper&lt;/li&gt;&lt;li&gt;writing the first sentence of an article&lt;/li&gt;&lt;li&gt;picking a topic to write about&lt;/li&gt;&lt;li&gt;starting an improvisational scene with no suggestions&lt;/li&gt;&lt;/ul&gt;Seeing that this is an improv blog, let's talk about scenes.  The first decisions in an improvisational scene seem to be the hardest/most feared.  I've seen wonderful, smart, intelligent, witty people stumble over the first endowments of a scene.  At first it makes sense, the beginning of the scene is when the pressure is on.... will this scene take shape, or will it be no better than watching Bob Saget on America's Funniest Home videos (sorry Bob, but it wasn't any good).&lt;br /&gt;&lt;br /&gt;In reality, the first endowments and decisions of a scene should be a very freeing time to explore and experiment.  The scene WILL go somewhere, and although those first decisions could take the scene in a radically different direction than you'd hope for, one of the biggest principles of improv remains true:&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;No matter where you find yourself, there's always something you can do to keep improving the situation.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;So, the first few lines of every scene should be powerful, but if they're not improvising kicks in--the process of improving the situation. &lt;br /&gt;&lt;br /&gt;Unfortunately, it's very easy to a) start thinking ahead, b) become too self-conscious/self-critical, c) become overly deliberate, or d) analyze and paralyze the scene.  Any of these things negatively affect our ability to &lt;span style="font-style: italic;"&gt;engage in the process&lt;/span&gt; of improvising because we're overly concerned about &lt;span style="font-style: italic;"&gt;producing the perfect product.&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/3469428369719553251-74266461899780274?l=learnimprov.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://learnimprov.blogspot.com/feeds/74266461899780274/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=3469428369719553251&amp;postID=74266461899780274' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3469428369719553251/posts/default/74266461899780274'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3469428369719553251/posts/default/74266461899780274'/><link rel='alternate' type='text/html' href='http://learnimprov.blogspot.com/2009/03/feared-first-decisions.html' title='The Feared First Decisions'/><author><name>DL</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-3469428369719553251.post-5020185379924373823</id><published>2009-02-09T14:51:00.002-07:00</published><updated>2009-02-09T15:11:01.988-07:00</updated><title type='text'>The Process of Improv</title><content type='html'>&lt;span style="font-weight: bold;"&gt;Improv is all about process.&lt;/span&gt; &lt;br /&gt;&lt;br /&gt;Okay, what does that mean?  Well, let's look at the opposite first.  &lt;span style="font-weight: bold;"&gt;Some things in life are all about product.  &lt;span style="font-style: italic;"&gt;So, what does it mean that improv is about process?&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-style: italic;"&gt;Car factories are about products. &lt;/span&gt; True, there's a product involved, but no CEO is going to praise the process of making cars if the end product sucks.  And, if you're buying a car, you really don't care how it was made, whether or not the workers had fun, or if the assembly line ran smoothly.  No, you mostly care about one thing--&lt;span style="font-style: italic;"&gt;does the car work? &lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-style: italic;"&gt;And, traditional acting is more product-oriented too.&lt;/span&gt;  Watching a movie you might be impressed that so and so has prepared for his part by starving himself for the last 3 months, but really you're not as interested in the process the actor went through to prepare for his part--you're concerned with--does this movie suck or not?&lt;br /&gt;&lt;br /&gt;But improv comedy is a little bit different.  Part of the fun for the audience and the actors is the understanding that everything is unfolding on stage.  If improv were mostly concerned about the end product, then it would involve carefully rehearsing specific sketches.  But, the different between improv and other art forms is the focus on process--something is enjoyable about watching people create, and especially when they do it well.&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;So, how do we begin to work towards the PROCESS of improv?&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;A few hints:&lt;br /&gt;&lt;ul&gt;&lt;li&gt;&lt;span style="font-weight: bold;"&gt;Don't get too far ahead of the game.&lt;/span&gt;  Improv is navigating by compass, not by map.  Getting too far ahead in your "plan" means the process is becoming secondary to the outcome you deem worthy.&lt;/li&gt;&lt;li&gt;&lt;span style="font-weight: bold;"&gt;Stay focused on the present. &lt;/span&gt; Even if words aren't coming, live in that fear zone, where you're reacting in the present, not anticipating more than a few seconds in advance.&lt;/li&gt;&lt;li&gt;&lt;span style="font-weight: bold;"&gt;Slow down.&lt;/span&gt;  Most improvisers move too fast for themselves, too fast for the audience, and too fast for their teammates.  When I was playing jazz saxophone back in college, my instructor told me not to play so many notes.  I had been slamming notes as fast as I could as a way of trying to impress people.  He reminded me that beautiful melodies are just as impressive as technique.  &lt;span style="font-style: italic;"&gt;The same goes for improv--take your time, and don't play too many notes.  Instead, play the right ones.&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-weight: bold;"&gt;Enjoy the details.&lt;/span&gt;&lt;span style="font-style: italic;"&gt;  &lt;/span&gt;Notice the funny and interesting details in the scene.  If you notice them, chances are you'll make them more interesting for your audience too.&lt;/li&gt;&lt;li&gt;&lt;span style="font-weight: bold;"&gt;You're never stuck; keep going.&lt;/span&gt;  About the only habit I think just NEVER works in improv is stopping when you're stuck (even worse than blocking in my book).  True, a lot of disciplines have an attitude of "if you can't do it right, you shouldn't even try."  But, not improv.  The process-focused part of improv assumes that the scene always moves forward, and that there's always another opportunity to make something good happen.  The only way to get stuck is a) give up on the scene, b) block, wimp, waffle, pander, gag so bad that your partner can't do anything except leave (hopefully that's pretty rare).   If you stop and think about it, improv is a pretty darn positive philosophy of life.&lt;br /&gt;&lt;/li&gt;&lt;/ul&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/3469428369719553251-5020185379924373823?l=learnimprov.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://learnimprov.blogspot.com/feeds/5020185379924373823/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=3469428369719553251&amp;postID=5020185379924373823' title='2 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3469428369719553251/posts/default/5020185379924373823'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3469428369719553251/posts/default/5020185379924373823'/><link rel='alternate' type='text/html' href='http://learnimprov.blogspot.com/2009/02/process-of-improv.html' title='The Process of Improv'/><author><name>DL</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>2</thr:total></entry><entry><id>tag:blogger.com,1999:blog-3469428369719553251.post-1691842407612185205</id><published>2009-01-25T10:50:00.002-07:00</published><updated>2009-01-25T11:10:57.567-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='learn improv comedy'/><category scheme='http://www.blogger.com/atom/ns#' term='improvising fun'/><category scheme='http://www.blogger.com/atom/ns#' term='improv comedy'/><category scheme='http://www.blogger.com/atom/ns#' term='playful'/><category scheme='http://www.blogger.com/atom/ns#' term='authenticity'/><title type='text'>Increasing the Fun Factor</title><content type='html'>Improvising is about fun.  If you're not having it, your audience won't be having it.  And, if it's not fun for you, you've got to ask the question--why are you doing it?&lt;br /&gt;&lt;br /&gt;Of course, one of the hardest ways to have more fun is to TRY to have more fun.  Just try to tell somebody grumpy that they should take themselves less seriously and have more fun.  Chances are they'll look at you with furrowed brows and continue on their grumpy way.&lt;br /&gt;&lt;br /&gt;&lt;span style="font-style: italic;"&gt;So, what are some ways that improvisers can increase their fun factor, while still learning their craft, and providing high quality entertainment?&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Here's some hints:&lt;/span&gt;&lt;br /&gt;&lt;ul&gt;&lt;li&gt;&lt;span style="font-weight: bold;"&gt;During rehearsal scenes and performances, put away the mental list of things you need to improve.&lt;/span&gt;  Nothing hinders creativity than the critical voice in your head that says, "you should really work on _____, or you must remember not to ______."  There's a time for self-critique, but while in the middle of a scene isn't the time.&lt;/li&gt;&lt;li&gt;&lt;span style="font-weight: bold;"&gt;Approach improv as you would a game.&lt;/span&gt;  I had a high school teacher who told me life was a game.  I reacted vehemently against this notion.  "No," I said.  "Life is serious, and you need to take it seriously."  Well, what I didn't realize at the time is that there's a big difference between being somber and being serious.  Improv is important, but it's not a life and death situation.  &lt;span style="font-style: italic;"&gt;How does your attitude differ when you're solving a problem in a game versus in real life?&lt;/span&gt; &lt;span style="font-style: italic;"&gt; Is that attitude something you want to cultivate?&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-weight: bold;"&gt;Learn to enjoy and leverage your mistakes.&lt;/span&gt;&lt;span style="font-style: italic;"&gt;  &lt;/span&gt;Yeah, easier said than done.  How boring would life be without mistakes?  Answer: very boring.  Comedy and tragedy both love mistakes, and for very different reasons.  Either way, mistakes are crucial to pulling off good drama.  And, as an improviser, you'll have lots of chances to make mistakes.  &lt;span style="font-style: italic;"&gt;You'll mistake elements of scenes, do odd things, mishear things, confuse situations.  &lt;/span&gt;Rather than beating yourself up about these mistakes, admit them and have fun with them.  Most mistakes you make on the improv stage won't kill you, but actually can be used to heighten the comedy.  &lt;/li&gt;&lt;li&gt;&lt;span style="font-weight: bold;"&gt;Be playful.  &lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-weight: bold;"&gt;Quit worrying about being the best.  &lt;/span&gt;Most of the time competition only makes you have less fun.  Instead of worrying about being the funniest person on your team, or trying to be funny.  Realize that being an average improviser means you're funnier than most people.  There's a paradoxical thing that goes on when you do this--you usually end up being funnier.  I don't know how it works, but I've seen it.&lt;/li&gt;&lt;li&gt;&lt;span style="font-weight: bold;"&gt;Be yourself.&lt;/span&gt;  It's corny, but nobody is better at being you than you.  Rather than trying to be the great character actor you've seen on TV, or trying to follow the rigid rules of your improv director--be yourself, enjoy who you are, and let your personality do what it naturally does best.  That way, whether you succeed or fail, you know it was you and not somebody you were pretending to be.&lt;br /&gt;&lt;/li&gt;&lt;/ul&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/3469428369719553251-1691842407612185205?l=learnimprov.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://learnimprov.blogspot.com/feeds/1691842407612185205/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=3469428369719553251&amp;postID=1691842407612185205' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3469428369719553251/posts/default/1691842407612185205'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3469428369719553251/posts/default/1691842407612185205'/><link rel='alternate' type='text/html' href='http://learnimprov.blogspot.com/2009/01/increasing-fun-factor.html' title='Increasing the Fun Factor'/><author><name>DL</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-3469428369719553251.post-6866638240625339300</id><published>2009-01-16T19:45:00.004-07:00</published><updated>2009-01-16T19:54:20.857-07:00</updated><title type='text'>Improvisers Do These Things...</title><content type='html'>&lt;span style="font-weight: bold;"&gt;I wrote these a while back for an improv manual for my team.  It's my version of a lot of stuff out there already written on Improv.  But, enjoy a different voice:&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;The following is a list of concepts and things that good improvisers do.  As you’re reading through you’ll begin to notice that these things make sense and would appear to move a scene forward, and make a person more likable.  It’s true.&lt;br /&gt;&lt;br /&gt;Interestingly, these also are pretty good rules for life.  Amazing.&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Agreement/Acceptance: &lt;/span&gt; Improvisers are constantly making “offers,” which means they’re suggesting a direction to take.  Agreeing/accepting means exactly what it sounds like—you accept their offer and go with it...even if you know you have a better idea.  Yes, you can still argue, but accepting means accepting the other improviser’s reality.  If he thinks he’s holding a rock, you can’t tell him it’s really a rat.  Maybe a cheap laugh, but it ruins the momentum of a scene.&lt;br /&gt;&lt;br /&gt;Nothing is more frustrating than a two year old who has just learned the word no; nothing, except an improviser that hasn’t learned the word “yes.”  Agreement/acceptance of offers builds trust as people begin to believe they can trust you.  The opposite of accepting/agreeing is called blocking.&lt;br /&gt;&lt;span style="font-style: italic;"&gt;EX.  (agreeing on an action) &lt;/span&gt; &lt;span style="font-style: italic;"&gt;Dan:  Wow, that dog sure likes to lick himself. &lt;/span&gt; &lt;span style="font-style: italic;"&gt;Fred:  Yes, and I think he might be sick. &lt;/span&gt; &lt;span style="font-style: italic;"&gt;Dan:  I kind of want to pet him, even though he’s mangy. &lt;/span&gt; &lt;span style="font-style: italic;"&gt;Fred:  You only live once, let’s do it.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Advancing:&lt;/span&gt;  Agreeing is great.  But, simply agreeing with someone doesn’t build a scene and move it forward.  You’ve got to add to what a person says/does.  Advancing means agreeing and adding to someone else’s offer, giving specific direction for a scene.  Advancing should set up characters, environments, and even conflict.  It takes a while to get good at.  The first 3 lines in a scene can make or break it.  The opposite of advancing is called waffling.&lt;br /&gt;&lt;br /&gt;&lt;span style="font-style: italic;"&gt;EX.  (setting up a conflict) &lt;/span&gt; &lt;span style="font-style: italic;"&gt;Viola: (Cooking) Ever since you got fired, you’ve been lying around the house &lt;/span&gt; &lt;span style="font-style: italic;"&gt;like a big lazy bum. &lt;/span&gt; &lt;span style="font-style: italic;"&gt;Carmello:  I’m sorry honey for your differing opinion, but I respect and value &lt;/span&gt; &lt;span style="font-style: italic;"&gt;what you’re saying. &lt;/span&gt; &lt;span style="font-style: italic;"&gt;Viola:  Oh, that anger management crap again...&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Listening: &lt;/span&gt; It’s hard to advance a scene or accept what another improviser’s doing if you didn’t listen to what they said, or observe what they did.  Good improvisers are great observers and great listeners.  Great.&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Easy Does it, Mr. Funny: &lt;/span&gt; The temptation is often to be the funniest person in the scene at all times.  Unless you’re Robin Williams, trying to be funny won’t always make you funny.  (Some people believe it doesn’t even work for him).  The best advice is to try to react honestly, and the funny will be there.&lt;br /&gt;&lt;br /&gt;Except for some games designed to test your wit, most of the humor in improv comes from incongruous situations in scenes, not from being able to think of one-liners.  The opposite of this is called gagging.&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Set people up: &lt;/span&gt; The best way to be funny, believe it or not, is to try to think of ways to set up other people to be funny.  Mad TV’s whole show is formulaic— there’s one funny person and the rest of the people in the scene react to that person’s ridiculousness.  Setting people up works, and if a team can be trusted, everybody will be funny in the show at some point in time.  In college, a friend of mine and I thought we were trying to be funny all the time, so we quit trying to be funny for an entire week.  It was tough, and actually made life a little boring, but we did notice that the people around us got a whole lot funnier.  It was like we gave them air to breathe, and they breathed funny.&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_wuDC3Hn3sQg/SXFHlFXZh2I/AAAAAAAAA_I/QGrmJanuyTM/s1600-h/angry_horse_dog.jpg"&gt;&lt;img style="margin: 0pt 0pt 10px 10px; float: right; cursor: pointer; width: 104px; height: 111px;" src="http://1.bp.blogspot.com/_wuDC3Hn3sQg/SXFHlFXZh2I/AAAAAAAAA_I/QGrmJanuyTM/s200/angry_horse_dog.jpg" alt="" id="BLOGGER_PHOTO_ID_5292089739558094690" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Show, don’t tell: &lt;/span&gt; Whenever possible, if there’s a way to show something, show it with your actions, rather than your words.  Rather than saying, “I’m angry.”  Hit the wall and whip your head down dramatically. I’m aware that this manual is all tell and no show.  So, here,&lt;br /&gt;enjoy this picture to the right, &lt;span style="font-style: italic;"&gt;the horse is clearly angry:&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Trust:&lt;/span&gt;  The ancient Greek word for Trust is "&lt;span style="font-style: italic;"&gt;pistis"&lt;/span&gt; which interestingly enough to me, is also the same word for “faith.”  Trust means believing in yourself, and believing in your teammates.&lt;br /&gt;&lt;br /&gt;Okay, I’m getting overly "psycho-sophical" here, but when somebody’s been seriously hurt, the first thing to go is trust in other people.  So, as a side note, don't be surprised if doing improv brings up some interesting psychological junk... and as a positive, don't be surprised if improv helps you work through your interesting psychological junk. &lt;br /&gt;&lt;br /&gt;An improv team does best when people trust each other.   Also, people need to believe in each other—seeing potential in other people.  I’ve been guilty of not believing in other team members before, and usually that results in me not giving them chances to shine. &lt;br /&gt;&lt;br /&gt;&lt;span style="font-style: italic;"&gt;Following the guidelines above will help ensure that the team trusts each other more and more, and that means people will be able to take bigger and bigger risks on stage—meaning more awesome performances! &lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/3469428369719553251-6866638240625339300?l=learnimprov.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://learnimprov.blogspot.com/feeds/6866638240625339300/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=3469428369719553251&amp;postID=6866638240625339300' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3469428369719553251/posts/default/6866638240625339300'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3469428369719553251/posts/default/6866638240625339300'/><link rel='alternate' type='text/html' href='http://learnimprov.blogspot.com/2009/01/improvisers-do-these-things.html' title='Improvisers Do These Things...'/><author><name>DL</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://1.bp.blogspot.com/_wuDC3Hn3sQg/SXFHlFXZh2I/AAAAAAAAA_I/QGrmJanuyTM/s72-c/angry_horse_dog.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-3469428369719553251.post-6386943720890417102</id><published>2008-12-04T18:48:00.001-07:00</published><updated>2008-12-04T18:49:44.487-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='learn improv comedy'/><category scheme='http://www.blogger.com/atom/ns#' term='taking it to the streets'/><category scheme='http://www.blogger.com/atom/ns#' term='improv everywhere'/><title type='text'>Improv Everywhere</title><content type='html'>Improv is great on-stage, but can even be taken to the streets.  Improv Everywhere has made a name for itself by causing chaotic/interesting scenes in everyday life.&lt;br /&gt;&lt;br /&gt;Check out this link for some videos on some stuff they've done:&lt;br /&gt;&lt;br /&gt;&lt;a href="http://improveverywhere.com/video/"&gt;http://improveverywhere.com/video/&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/3469428369719553251-6386943720890417102?l=learnimprov.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://learnimprov.blogspot.com/feeds/6386943720890417102/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=3469428369719553251&amp;postID=6386943720890417102' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3469428369719553251/posts/default/6386943720890417102'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3469428369719553251/posts/default/6386943720890417102'/><link rel='alternate' type='text/html' href='http://learnimprov.blogspot.com/2008/12/improv-everywhere.html' title='Improv Everywhere'/><author><name>DL</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-3469428369719553251.post-4188284538377122636</id><published>2008-12-03T12:25:00.002-07:00</published><updated>2008-12-03T12:31:31.083-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='chameleon effect'/><category scheme='http://www.blogger.com/atom/ns#' term='learn improv'/><category scheme='http://www.blogger.com/atom/ns#' term='same mind'/><category scheme='http://www.blogger.com/atom/ns#' term='improv'/><title type='text'>Of the Same Mind</title><content type='html'>Getting into the same mind as your fellow improvisers is tricky, but pretty awesome.  That's one of the reasons when I'm looking for new members for our team I often look for people with good social skills instead of good "accomplished" actors.&lt;br /&gt;&lt;br /&gt;There's this social psychology term called the "Chameleon Effect," which refers to people's natural ability to mimic each other.  Maybe you've seen this with people you've got good &lt;span class="blsp-spelling-corrected" id="SPELLING_ERROR_0"&gt;rapport&lt;/span&gt; with--you naturally mimic each others' speech inflection, body language, etc.  Interestingly, the most likable people tend to mimic the most.  And, that's why likable people are often really good at improv--because they get in sync with the rest of the team.&lt;br /&gt;&lt;br /&gt;Anyway, that was a little digression.  There's a funny game where people respond to a question at the same time, saying the exact same thing.  It might sound impossible, but with a little practice, and if you're on your teammate's wavelength, it gets easier.&lt;br /&gt;&lt;br /&gt;Here's a funny example.  There's 2 rotund improvisers who are answering at the same time, and they're even wearing a single shirt, which makes it even better.&lt;br /&gt;&lt;br /&gt;&lt;embed src="http://www.metacafe.com/fplayer/304967/2_headed_fat_man_improv_comedy.swf" width="400" height="345" wmode="transparent" pluginspage="http://www.macromedia.com/go/getflashplayer" type="application/x-shockwave-flash"&gt;&lt;/embed&gt; &lt;br /&gt;&lt;span size =" 1"&gt;&lt;a href="http://www.metacafe.com/watch/304967/2_headed_fat_man_improv_comedy/"&gt;2 Headed FAT Man Improv Comedy&lt;/a&gt; - &lt;a href="http://www.metacafe.com/"&gt;Click here for funny video clips&lt;/a&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/3469428369719553251-4188284538377122636?l=learnimprov.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://learnimprov.blogspot.com/feeds/4188284538377122636/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=3469428369719553251&amp;postID=4188284538377122636' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3469428369719553251/posts/default/4188284538377122636'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3469428369719553251/posts/default/4188284538377122636'/><link rel='alternate' type='text/html' href='http://learnimprov.blogspot.com/2008/12/of-same-mind.html' title='Of the Same Mind'/><author><name>DL</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-3469428369719553251.post-2794971725998206837</id><published>2008-12-02T13:14:00.003-07:00</published><updated>2008-12-02T13:36:25.173-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='pain in comedy'/><category scheme='http://www.blogger.com/atom/ns#' term='improv comedy'/><category scheme='http://www.blogger.com/atom/ns#' term='learn improv'/><category scheme='http://www.blogger.com/atom/ns#' term='pain'/><category scheme='http://www.blogger.com/atom/ns#' term='improv'/><title type='text'>Utilizing Pain for Humor</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_wuDC3Hn3sQg/STWcPBdgRZI/AAAAAAAAAv8/pitpWkKyKU4/s1600-h/f1709.jpg"&gt;&lt;img style="float:left; margin:0 10px 10px 0;cursor:pointer; cursor:hand;width: 143px; height: 200px;" src="http://4.bp.blogspot.com/_wuDC3Hn3sQg/STWcPBdgRZI/AAAAAAAAAv8/pitpWkKyKU4/s200/f1709.jpg" border="0" alt="" id="BLOGGER_PHOTO_ID_5275294320438560146" /&gt;&lt;/a&gt;Pain is an essential part of humor.  Strange, but true.  True, there are ways of being funny that don't involve pain like surreal humor, knock knock jokes, and puns.  Although, you could argue that those things are painful in and of themselves.&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;But pain.  Pain's funny.  Not when it happens to you, of course.  That's tragic.  But, even if it does happen to you chances are other people will laugh (if they think you're still okay).  Anytime I hurt myself, whether it's falling down or hammering my fingers, my wife's first reaction is not to swaddle me and ask if I'm okay... no, it's a giant laugh.&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;Pain comes in all sizes and shapes.  Slapstick comedians emphasize physical pain.  Think of the Three Stooges--that's 100% bodily harm pain.  But, even slapstick comedy can emphasize other types of pain--social awkwardness caused by weird bodily movements--think Jim Carrey in Liar Liar, when he beats the crap out of himself in the men's room.  Other actors and comedians utilize emotional pain--whether it's from being a failure (see Charlie Brown), fat (see Louie Anderson), sexually frustrated (see any American Pie movie), broken up with, socially awkward, a loser, an underdog, etc.&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;You name it pain is essential for humor.  Of course, hopeless pain that leaves a person empty and despondent is tragic.  That's not funny.  But, pain where the hurt person still is somehow okay (even if that &lt;span class="Apple-style-span" style="font-style: italic;"&gt;being okay&lt;/span&gt; is debatable) can be funny.&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span" style="font-weight: bold;"&gt;So, how to insert pain into improv comedy?  There's lots of ways... here's some ideas:&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;ul&gt;&lt;li&gt;&lt;span class="Apple-style-span" style="font-style: italic;"&gt;Draw from your own life/failures&lt;/span&gt;.  Sure, this is risky.  But, true comedy is.  Also, chances are these faults of yours will be the most authentic, funny, and resonating with an audience.&lt;/li&gt;&lt;li&gt;Pick a pain and go with it.  Be it emotional, social, physical.  Pick something and take it with you in the scene.&lt;/li&gt;&lt;li&gt;Cause pain.  Be a bully, overtly or subtly.  Try it.&lt;/li&gt;&lt;li&gt;Remember the addage--"hurting people hurt people."  That means that people who are hurting themselves, tend to hurt others.  If you're a bully, that means it'll be funny if you reveal what hurt has caused you to be a bully.  And, if you're suffering, it's funny if you end up causing other people to suffer too.&lt;/li&gt;&lt;/ul&gt;&lt;div&gt;Pain is an intimate experience that makes other people uncomfortable.  Most people g around walking like nothing's ever wrong, or that they're strong/perfect people.  Pain opens the curtain to what's really going on.  It's offers a ripe opportunity to let the audience into a human experience that they'll be relieved to find out other people experience too.  &lt;/div&gt; &lt;br /&gt;&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/3469428369719553251-2794971725998206837?l=learnimprov.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://learnimprov.blogspot.com/feeds/2794971725998206837/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=3469428369719553251&amp;postID=2794971725998206837' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3469428369719553251/posts/default/2794971725998206837'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3469428369719553251/posts/default/2794971725998206837'/><link rel='alternate' type='text/html' href='http://learnimprov.blogspot.com/2008/12/utilizing-pain-for-humor.html' title='Utilizing Pain for Humor'/><author><name>DL</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://4.bp.blogspot.com/_wuDC3Hn3sQg/STWcPBdgRZI/AAAAAAAAAv8/pitpWkKyKU4/s72-c/f1709.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-3469428369719553251.post-3457702316806379124</id><published>2008-11-29T13:51:00.003-07:00</published><updated>2008-11-29T13:53:15.762-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='improv comedy'/><category scheme='http://www.blogger.com/atom/ns#' term='learn improv'/><category scheme='http://www.blogger.com/atom/ns#' term='exercise'/><category scheme='http://www.blogger.com/atom/ns#' term='listening'/><category scheme='http://www.blogger.com/atom/ns#' term='accepting'/><title type='text'>Accepting and Listening Exercise</title><content type='html'>Here's a fun exercise called Accepting Circle.  See the video below for instructions.  I think it's sort of like Improv Telephone...&lt;br /&gt;&lt;br /&gt;&lt;embed id="mediaPlayerContainer" width="404" height="352" align="TL" flashvars="id=03KqeOEbyDd1AriEJW07IWc7a6&amp;amp;partnerId=3&amp;amp;pwidth=404&amp;amp;pheight=352" scale="noscale" allowfullscreen="true" wmode="window" menu="false" loop="false" allowscriptaccess="always" quality="high" bgcolor="#000000" name="mediaPlayerContainer" style="" name="mediaPlayerContainer" src="http://www.ehow.com/flash/player.swf" type="application/x-shockwave-flash"&gt;&lt;/embed&gt;&lt;br /&gt;&lt;a target="_blank" href="http://www.ehow.com/video_4414640_improv-comedy-games-accepting-circle.html"&gt;Improv Comedy Games: Accepting Circle&lt;/a&gt; -- powered by eHow.com&lt;br /&gt;&lt;br /&gt;Simple exercises like this are great for teams.  It's easy enough that everybody can do it, but it also shows you pretty quickly who's got an eye for imitating, and who's not really paying attention!&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/3469428369719553251-3457702316806379124?l=learnimprov.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://learnimprov.blogspot.com/feeds/3457702316806379124/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=3469428369719553251&amp;postID=3457702316806379124' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3469428369719553251/posts/default/3457702316806379124'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3469428369719553251/posts/default/3457702316806379124'/><link rel='alternate' type='text/html' href='http://learnimprov.blogspot.com/2008/11/accepting-and-listening-exercise.html' title='Accepting and Listening Exercise'/><author><name>DL</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-3469428369719553251.post-2317487886856196624</id><published>2008-11-28T22:19:00.003-07:00</published><updated>2008-11-28T22:21:02.218-07:00</updated><title type='text'>Persistence</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_wuDC3Hn3sQg/STDRM_oGxVI/AAAAAAAAAvc/lO5uGSvG1A0/s1600-h/snail+race.jpg"&gt;&lt;img style="margin: 0pt 10px 10px 0pt; float: left; cursor: pointer; width: 200px; height: 133px;" src="http://4.bp.blogspot.com/_wuDC3Hn3sQg/STDRM_oGxVI/AAAAAAAAAvc/lO5uGSvG1A0/s200/snail+race.jpg" alt="" id="BLOGGER_PHOTO_ID_5273945184819135826" border="0" /&gt;&lt;/a&gt;I found this article about an improv characteristic that most actors don't think about... persistence.&lt;br /&gt;&lt;br /&gt;Persistence really applies on and off stage.  But, don't take my word for it... read this article:&lt;br /&gt;&lt;a href="http://ezinearticles.com/?Lesson-From-Improv-Comedy-Be-Persistent%21&amp;amp;id=437893"&gt;&lt;br /&gt;http://ezinearticles.com/?Lesson-From-Improv-Comedy-Be-Persistent!&amp;amp;id=437893&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/3469428369719553251-2317487886856196624?l=learnimprov.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://learnimprov.blogspot.com/feeds/2317487886856196624/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=3469428369719553251&amp;postID=2317487886856196624' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3469428369719553251/posts/default/2317487886856196624'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3469428369719553251/posts/default/2317487886856196624'/><link rel='alternate' type='text/html' href='http://learnimprov.blogspot.com/2008/11/persistence.html' title='Persistence'/><author><name>DL</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://4.bp.blogspot.com/_wuDC3Hn3sQg/STDRM_oGxVI/AAAAAAAAAvc/lO5uGSvG1A0/s72-c/snail+race.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-3469428369719553251.post-239864893876180733</id><published>2008-11-19T21:21:00.004-07:00</published><updated>2008-11-19T21:40:53.238-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='learn improv comedy'/><category scheme='http://www.blogger.com/atom/ns#' term='characters'/><category scheme='http://www.blogger.com/atom/ns#' term='improv comedy'/><category scheme='http://www.blogger.com/atom/ns#' term='establishing status'/><title type='text'>Establishing your unique status in a scene</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_wuDC3Hn3sQg/SSTqDxnWosI/AAAAAAAAAuo/PMFhSVg1clo/s1600-h/alpha21b.JPG"&gt;&lt;img style="margin: 0pt 10px 10px 0pt; float: left; cursor: pointer; width: 164px; height: 200px;" src="http://4.bp.blogspot.com/_wuDC3Hn3sQg/SSTqDxnWosI/AAAAAAAAAuo/PMFhSVg1clo/s200/alpha21b.JPG" alt="" id="BLOGGER_PHOTO_ID_5270594814509228738" border="0" /&gt;&lt;/a&gt;It's amazing how communication theory and improv comedy intersect.  The concept of status is very important, but a difficult concept for a lot of people to grasp.&lt;br /&gt;&lt;br /&gt;Anyone who's ever had a boss or been a boss knows all about status.  Better yet, anybody who's ever been in a pack of wolves really gets it.&lt;br /&gt;&lt;br /&gt;Quick wolf summary: The highest status wolf is the alpha male.  He acts like the king.  His wish is the other wolves' command.  He establishes his high status through body language, and aggression if needed.  The next in line is the beta wolf.  He is the next in command, a high status wolf, but still takes orders from the big guy.  At the bottom of the ladder is the omega wolf.  He is basically the one who gets picked on, gets the last scraps of food, and if he wants may leave the pack to go elsewhere.&lt;br /&gt;&lt;br /&gt;The basic idea of status is pretty basic--some people are high, some are low, and some are in-between.  High status characters in improv tend to have lots of self confidence, speak with authority, and make lots of offers.  Low status characters are viewed as weaker, do high status characters' bidding, and in comedy--are waiting for an opportunity to take those high status bastards down.&lt;br /&gt;&lt;br /&gt;Typical high status characters you'd think of might be:&lt;br /&gt;&lt;ul&gt;&lt;li&gt;policemen&lt;/li&gt;&lt;li&gt;doctors&lt;/li&gt;&lt;li&gt;lawyers&lt;/li&gt;&lt;li&gt;professors&lt;/li&gt;&lt;li&gt;parents&lt;/li&gt;&lt;li&gt;bosses&lt;/li&gt;&lt;li&gt;the lover that loves the least (think about that a little bit)&lt;/li&gt;&lt;li&gt;bullies&lt;/li&gt;&lt;li&gt;tough guys&lt;/li&gt;&lt;li&gt;business people&lt;/li&gt;&lt;/ul&gt;Some people are naturally attracted to high status characters; characters that are very directive and maybe even bossy.  Others tend to choose characters that are lower in status, that are more submissive.  Which do you tend to play the most? &lt;br /&gt;&lt;br /&gt;Experimenting with status, and seeing what it takes to play both high and low status characters can be really fun, and also challenging (especially if you're only used to one type of status in real life).&lt;br /&gt;&lt;br /&gt;And, of course, nothing is better than seeing status change as a scene continues--people love seeing the haughty stumble and fall, and the little guy win.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/3469428369719553251-239864893876180733?l=learnimprov.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://learnimprov.blogspot.com/feeds/239864893876180733/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=3469428369719553251&amp;postID=239864893876180733' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3469428369719553251/posts/default/239864893876180733'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3469428369719553251/posts/default/239864893876180733'/><link rel='alternate' type='text/html' href='http://learnimprov.blogspot.com/2008/11/establishing-your-unique-status-in.html' title='Establishing your unique status in a scene'/><author><name>DL</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://4.bp.blogspot.com/_wuDC3Hn3sQg/SSTqDxnWosI/AAAAAAAAAuo/PMFhSVg1clo/s72-c/alpha21b.JPG' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-3469428369719553251.post-8643974652446331421</id><published>2008-11-11T20:28:00.003-07:00</published><updated>2008-11-11T20:40:15.220-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='make them laugh'/><category scheme='http://www.blogger.com/atom/ns#' term='improv comedy'/><category scheme='http://www.blogger.com/atom/ns#' term='improv colorado'/><title type='text'>There is no try...</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_wuDC3Hn3sQg/SRpQDdocGyI/AAAAAAAAAtg/v8K2esQlf7E/s1600-h/080219_2.gif"&gt;&lt;img style="margin: 0pt 10px 10px 0pt; float: left; cursor: pointer; width: 320px; height: 262px;" src="http://2.bp.blogspot.com/_wuDC3Hn3sQg/SRpQDdocGyI/AAAAAAAAAtg/v8K2esQlf7E/s320/080219_2.gif" alt="" id="BLOGGER_PHOTO_ID_5267610734587288354" border="0" /&gt;&lt;/a&gt;I don't know if it was Yoda or Mr. Miyagi who said something to the effect of, "there is no try, there is only do or do not."  Regardless, it applies to improv comedy and the art of being funny.&lt;br /&gt;&lt;br /&gt;Trying to make people laugh doesn't work.&lt;br /&gt;&lt;br /&gt;Let me explain.  Something about trying to make people laugh means that there's an insecurity somewhere in there; an insecurity that says, "please laugh at me, please, please."  I'm reminded of a roommate I had once who laughed after everything he said, and most of it wasn't funny.  But, because he was nervously laughing, I felt obliged to laugh.  I never really felt good after being forced to laugh.&lt;br /&gt;&lt;br /&gt;Trying to make people laugh in improv comedy is kind of like laughing after your own jokes--it's pretty obvious what you're trying to do, and even though people might laugh, they'll feel kind of weird about it.&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Let me be clear.  I'm not saying improvisers can't:&lt;/span&gt;&lt;br /&gt;&lt;ul&gt;&lt;li&gt;be funny&lt;/li&gt;&lt;li&gt;be clever&lt;/li&gt;&lt;li&gt;do funny things&lt;/li&gt;&lt;li&gt;be weird&lt;/li&gt;&lt;/ul&gt;What I am saying is this:  improvisers cannot project to the audience that their self-esteem and self-concept rides on whether or not people laugh at their performance (that instantly kills any funny left in the room).  Instead, they need to have a nonchalance about them that says, "I don't care whether or not people laugh, sometimes they will and sometimes they won't."&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/3469428369719553251-8643974652446331421?l=learnimprov.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://learnimprov.blogspot.com/feeds/8643974652446331421/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=3469428369719553251&amp;postID=8643974652446331421' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3469428369719553251/posts/default/8643974652446331421'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3469428369719553251/posts/default/8643974652446331421'/><link rel='alternate' type='text/html' href='http://learnimprov.blogspot.com/2008/11/there-is-no-try.html' title='There is no try...'/><author><name>DL</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://2.bp.blogspot.com/_wuDC3Hn3sQg/SRpQDdocGyI/AAAAAAAAAtg/v8K2esQlf7E/s72-c/080219_2.gif' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-3469428369719553251.post-3983036222788528790</id><published>2008-10-30T17:27:00.002-06:00</published><updated>2008-10-30T17:38:55.965-06:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='transactional relationship'/><category scheme='http://www.blogger.com/atom/ns#' term='improv comedy'/><category scheme='http://www.blogger.com/atom/ns#' term='learn improv'/><title type='text'>Avoid Transactional Relationships</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_wuDC3Hn3sQg/SQpFeGu-TMI/AAAAAAAAAtY/eqdu51N12Fw/s1600-h/e30011b.jpg"&gt;&lt;img style="margin: 0pt 10px 10px 0pt; float: left; cursor: pointer; width: 320px; height: 246px;" src="http://3.bp.blogspot.com/_wuDC3Hn3sQg/SQpFeGu-TMI/AAAAAAAAAtY/eqdu51N12Fw/s320/e30011b.jpg" alt="" id="BLOGGER_PHOTO_ID_5263095498041871554" border="0" /&gt;&lt;/a&gt;Marc from our improv team had a great observation the other night: &lt;span style="font-weight: bold;"&gt;avoid merely transactional relationships on stage.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-style: italic;"&gt;What is a merely transactional relationship?&lt;/span&gt;  A relationship that involves nothing more than a transaction of some sort.  Examples:  store clerk and person buying something, beggar and giver, etc.&lt;br /&gt;&lt;br /&gt;What is the thing most transactional relationships have in common?  The people are usually strangers, and so the scene always involves a process of getting to know each other from scratch.  This can be a problem.  Sure, sometimes that's interesting.  But, usually strangers have WAY less interesting interactions than people who know each other.&lt;br /&gt;&lt;br /&gt;To dis MAD TV a little bit, lots of their bits involve this transactional scenario: 2 strangers, 1 is crazy, 1 is normal.  Seriously, just watch a few sketches and you'll see this pattern develop... quickly.&lt;br /&gt;&lt;br /&gt;There are a lot of interesting directions existing relationships can go.  For one, it makes more sense for these people to be in a scene together in the first place.  Secondly, the scene flows more naturally, &lt;span style="font-style: italic;"&gt;rather than every justification being about why the normal person should go along with the crazy stranger's idea.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Every scene starts with some assumptions.  Here's 3 good ones. Assume:&lt;/span&gt;&lt;br /&gt;&lt;ul&gt;&lt;li&gt;The characters already know each other&lt;/li&gt;&lt;li&gt;The characters choose to do something together (even if they don't enjoy it)&lt;/li&gt;&lt;li&gt;The characters have some history, and will have some future (even if it's not happy)&lt;br /&gt;&lt;/li&gt;&lt;/ul&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/3469428369719553251-3983036222788528790?l=learnimprov.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://learnimprov.blogspot.com/feeds/3983036222788528790/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=3469428369719553251&amp;postID=3983036222788528790' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3469428369719553251/posts/default/3983036222788528790'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3469428369719553251/posts/default/3983036222788528790'/><link rel='alternate' type='text/html' href='http://learnimprov.blogspot.com/2008/10/avoid-transactional-relationships.html' title='Avoid Transactional Relationships'/><author><name>DL</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://3.bp.blogspot.com/_wuDC3Hn3sQg/SQpFeGu-TMI/AAAAAAAAAtY/eqdu51N12Fw/s72-c/e30011b.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-3469428369719553251.post-1377368582466249776</id><published>2008-10-23T19:03:00.004-06:00</published><updated>2008-10-30T17:26:54.065-06:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='verbal'/><category scheme='http://www.blogger.com/atom/ns#' term='physical'/><category scheme='http://www.blogger.com/atom/ns#' term='improv comedy'/><category scheme='http://www.blogger.com/atom/ns#' term='pushing personal boundaries'/><category scheme='http://www.blogger.com/atom/ns#' term='emotional'/><title type='text'>Develop your style, then push your boundaries</title><content type='html'>Everybody develops a particular improvisational style. &lt;br /&gt;&lt;br /&gt;Some people are wordsmiths, focusing on linguistic excellence. &lt;br /&gt;Other people are physical, relying on their facial expressions and large sweeping movements. &lt;br /&gt;Still others are emotional, relying on big changes in emotion to get the job done.&lt;br /&gt;&lt;br /&gt;&lt;span style="font-style: italic;"&gt;Whatever your style, it's a good thing you're unique.  And, your personality adds to the team; however, sometimes things can get into a rut.  &lt;/span&gt;&lt;br /&gt;&lt;br /&gt;Wordsmiths can become talking heads.&lt;br /&gt;Physical players can become clowns.&lt;br /&gt;Emotional players can become gimmicks.&lt;br /&gt;&lt;br /&gt;It's important to work off your strengths, but to keep pushing them.  If you're physical, keep it up.  But, start adding other dimensions.  Nothing is better than a physical player who can employ emotions and interesting words to their performance (think Chris Farley in the motivational speaker).&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/3469428369719553251-1377368582466249776?l=learnimprov.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://learnimprov.blogspot.com/feeds/1377368582466249776/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=3469428369719553251&amp;postID=1377368582466249776' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3469428369719553251/posts/default/1377368582466249776'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3469428369719553251/posts/default/1377368582466249776'/><link rel='alternate' type='text/html' href='http://learnimprov.blogspot.com/2008/10/develop-your-style-then-push-your.html' title='Develop your style, then push your boundaries'/><author><name>DL</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-3469428369719553251.post-1956249216068182456</id><published>2008-10-08T16:23:00.003-06:00</published><updated>2008-10-08T16:30:56.898-06:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='captain obvious'/><title type='text'>Captain Obvious</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_wuDC3Hn3sQg/SO00mmmbAYI/AAAAAAAAAr0/ZVZLt_bNhn4/s1600-h/captainobvious.jpg"&gt;&lt;img style="margin: 0pt 10px 10px 0pt; float: left; cursor: pointer;" src="http://1.bp.blogspot.com/_wuDC3Hn3sQg/SO00mmmbAYI/AAAAAAAAAr0/ZVZLt_bNhn4/s200/captainobvious.jpg" alt="" id="BLOGGER_PHOTO_ID_5254914178012610946" border="0" /&gt;&lt;/a&gt;A common occurrence in improv is the following:&lt;br /&gt;&lt;br /&gt;Joe starts doing a motion.  (maybe he's pretending to flip burgers)&lt;br /&gt;Patty comments on what he's doing.   (she makes a comment like, "you're flipping burgers again.")&lt;br /&gt;&lt;br /&gt;In improv, that seems like a pretty normal thing to do.  Someone's miming something, might as well let everyone know what they're doing.  Although, this isn't the right thing to do because it's not what normal people do when they're interacting, and it's bad drama.&lt;br /&gt;&lt;br /&gt;Unless your name is Captain Obvious, you don't usually come into a room and point out exactly what's going on.  How many times when you enter the kitchen, do you say, "looks like you're cooking?"  Not too often.  This bad habit of improv, let's call it "Captain Obvious," makes a pretty good gag (remember Rob Schneider's copy man on SNL.... "Joe, Joe-arino... makin' copies.  The copy-meister...etc."), but a pretty lame start to a scene.&lt;br /&gt;&lt;br /&gt;Instead, a better thing to do is to allow the movements you and your partner make to inform the scene---namely as to the environment, what sort of character your partner might be, etc.  Pointing out the "obviousness" (don't know if that's a word, so it's quoted) doesn't move the scene along, except to nail down that in fact, that person is doing something... now what?&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/3469428369719553251-1956249216068182456?l=learnimprov.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://learnimprov.blogspot.com/feeds/1956249216068182456/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=3469428369719553251&amp;postID=1956249216068182456' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3469428369719553251/posts/default/1956249216068182456'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3469428369719553251/posts/default/1956249216068182456'/><link rel='alternate' type='text/html' href='http://learnimprov.blogspot.com/2008/10/captain-obvious.html' title='Captain Obvious'/><author><name>DL</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://1.bp.blogspot.com/_wuDC3Hn3sQg/SO00mmmbAYI/AAAAAAAAAr0/ZVZLt_bNhn4/s72-c/captainobvious.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-3469428369719553251.post-940800397158105819</id><published>2008-09-09T21:34:00.004-06:00</published><updated>2008-09-09T21:45:45.364-06:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='learn improv comedy'/><category scheme='http://www.blogger.com/atom/ns#' term='country road'/><category scheme='http://www.blogger.com/atom/ns#' term='improv comedy'/><category scheme='http://www.blogger.com/atom/ns#' term='improv'/><title type='text'>Driving Down the Country Road</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_wuDC3Hn3sQg/SMdC4RaMPcI/AAAAAAAAAq0/X4tNWvcflbw/s1600-h/countryroad.jpg"&gt;&lt;img style="margin: 0pt 10px 10px 0pt; float: left; cursor: pointer;" src="http://3.bp.blogspot.com/_wuDC3Hn3sQg/SMdC4RaMPcI/AAAAAAAAAq0/X4tNWvcflbw/s200/countryroad.jpg" alt="" id="BLOGGER_PHOTO_ID_5244233825609596354" border="0" /&gt;&lt;/a&gt;Improvising is a little bit like writing a good story.  You've got to come up with characters, some sort of plot, relationships, conflict, and resolution.  So, it's a little bit like writing a good story.&lt;br /&gt;&lt;br /&gt;But, here's the rub.  You're doing it collaboratively with other people--and those people have just as much say in what happens to the story as you do.  That's a big difference.&lt;br /&gt;&lt;br /&gt;The creative artist in us wants to take control, and figure out where everything is going.  Solo artistic work primes us for that.  But, improv is different.  Thinking too far ahead actually hurts the scene because it keeps us mentally unavailable to the twists and turns our teammates are throwing our way.&lt;br /&gt;&lt;br /&gt;So, the metaphor of an author crafting a story doesn't really work unless this improv author has multiple-personality disorder.  But, that just sounds strange.&lt;br /&gt;&lt;br /&gt;A better metaphor is this: driving down an unknown country road at night.  This is more like it.  The road is going somewhere, but you can't see very far ahead.  In fact, if you think you know where the road is going, those sudden turns in the road will take you by surprise.  But, if you commit to being in the moment, taking it as fast or as slow as you feel comfortable, and realizing you'll get somewhere eventually--it'll all work out.&lt;br /&gt;&lt;br /&gt;Improv requires a retraining of our overly westernized minds, which have been taught to plan, set goals, and systematically reach them.  This is a new way of thinking and interacting with people--being attentive to the present moment, accepting what happens, and making a contribution (which although it might be small, can affect the entire scene).&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/3469428369719553251-940800397158105819?l=learnimprov.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://learnimprov.blogspot.com/feeds/940800397158105819/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=3469428369719553251&amp;postID=940800397158105819' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3469428369719553251/posts/default/940800397158105819'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3469428369719553251/posts/default/940800397158105819'/><link rel='alternate' type='text/html' href='http://learnimprov.blogspot.com/2008/09/driving-down-country-road.html' title='Driving Down the Country Road'/><author><name>DL</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://3.bp.blogspot.com/_wuDC3Hn3sQg/SMdC4RaMPcI/AAAAAAAAAq0/X4tNWvcflbw/s72-c/countryroad.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-3469428369719553251.post-4245678119562000805</id><published>2008-07-29T10:11:00.005-06:00</published><updated>2008-07-29T12:58:34.977-06:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='raising the stakes'/><category scheme='http://www.blogger.com/atom/ns#' term='learn improv comedy'/><category scheme='http://www.blogger.com/atom/ns#' term='relationships'/><category scheme='http://www.blogger.com/atom/ns#' term='learn improv'/><title type='text'>Dynamic Relationships in Improv</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_wuDC3Hn3sQg/SI9n4LC2kCI/AAAAAAAAAoo/MA1_HKdCYhQ/s1600-h/relationships.jpg"&gt;&lt;img style="margin: 0pt 10px 10px 0pt; float: left; cursor: pointer;" src="http://4.bp.blogspot.com/_wuDC3Hn3sQg/SI9n4LC2kCI/AAAAAAAAAoo/MA1_HKdCYhQ/s200/relationships.jpg" alt="" id="BLOGGER_PHOTO_ID_5228511907135524898" border="0" /&gt;&lt;/a&gt;&lt;span style="font-weight: bold;font-family:georgia;" &gt;Nothing is more interesting to watch than relationships.  Let me qualify that--dynamic relationships.   Here's a few tips:&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;ul&gt;&lt;li&gt;&lt;span style="font-weight: bold;"&gt;Define the relationship- &lt;/span&gt;Remember back to high school when you had to have the DTR talk (when you'd define the relationship as either friends, dating, or steady dating)?  Well, improv is sort of like a big DTR talk--you're defining a stage relationship.  Is this person a friend, a lover, an enemy, a teammate, a professional whose services you're using, neighbor, boss, jailor?  Don't just show the audience what character each person is... a relationship answers the question, "who is that person to me?"&lt;/li&gt;&lt;li&gt;&lt;span style="font-weight: bold;"&gt;Don't block your teammate's ideas- &lt;/span&gt;You might have a preconceived notion of the fact that the relationship on stage is a Father-Son deal, but as soon as your teammate says he's your mother, he is your mother.&lt;br /&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-weight: bold;"&gt;Assume your partner's backstory, but be prepared for it to change-&lt;/span&gt; you don't have to talk about the time in 3rd grade when Janice ate all the ice cream you had saved for your birthday party (although you can), but assume past events happened, and endow her with feelings, motives, characteristics.  Always keep in mind, what actually happens on stage trumps any cool ideas you might have had...&lt;/li&gt;&lt;li&gt;&lt;span style="font-weight: bold;"&gt;Use complementary physicality--&lt;/span&gt;People are notoriously transparent in their non-verbal characteristics.  Use appropriate physical postures that match the relationship you're engaged in.  Ex. If your relationship is strained, show closed posture.&lt;/li&gt;&lt;li&gt;&lt;span style="font-weight: bold;"&gt;Raise the Stakes--&lt;/span&gt;Answer this question.  How can we take this relationship to the next level?  Answer, incorporate something unexpected.  Are you a couple who's been trying to have a baby for the last 4 years?  Answer, yes--and the problem is we still haven't consummated the marriage yet.  That's raising the stakes.&lt;/li&gt;&lt;ul&gt;&lt;li&gt;Change the relationship.  Once the relationship's been established, a great way of raising the stakes is to change the relationship.&lt;br /&gt;&lt;/li&gt;&lt;/ul&gt;&lt;/ul&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/3469428369719553251-4245678119562000805?l=learnimprov.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://learnimprov.blogspot.com/feeds/4245678119562000805/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=3469428369719553251&amp;postID=4245678119562000805' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3469428369719553251/posts/default/4245678119562000805'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3469428369719553251/posts/default/4245678119562000805'/><link rel='alternate' type='text/html' href='http://learnimprov.blogspot.com/2008/07/good-relationships.html' title='Dynamic Relationships in Improv'/><author><name>DL</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://4.bp.blogspot.com/_wuDC3Hn3sQg/SI9n4LC2kCI/AAAAAAAAAoo/MA1_HKdCYhQ/s72-c/relationships.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-3469428369719553251.post-1535012721093496214</id><published>2008-07-23T11:42:00.006-06:00</published><updated>2008-07-23T11:55:33.629-06:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='improv character'/><category scheme='http://www.blogger.com/atom/ns#' term='learn improv comedy'/><category scheme='http://www.blogger.com/atom/ns#' term='learn improv'/><category scheme='http://www.blogger.com/atom/ns#' term='trump'/><category scheme='http://www.blogger.com/atom/ns#' term='objective'/><category scheme='http://www.blogger.com/atom/ns#' term='relationship'/><category scheme='http://www.blogger.com/atom/ns#' term='improv colorado'/><category scheme='http://www.blogger.com/atom/ns#' term='improv'/><title type='text'>There's nothing you won't do...</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_wuDC3Hn3sQg/SIdvwnG2qiI/AAAAAAAAAoY/vpqCxtOqaf8/s1600-h/two_faced_cover.jpg"&gt;&lt;img style="margin: 0pt 10px 10px 0pt; float: left; cursor: pointer;" src="http://2.bp.blogspot.com/_wuDC3Hn3sQg/SIdvwnG2qiI/AAAAAAAAAoY/vpqCxtOqaf8/s200/two_faced_cover.jpg" alt="" id="BLOGGER_PHOTO_ID_5226268773508885026" border="0" /&gt;&lt;/a&gt;Many people with acting experience find themselves at odds in improv.  Some things are a little different in improv than they are in scripted plays.&lt;br /&gt;&lt;br /&gt;For instance, characters.&lt;br /&gt;&lt;br /&gt;In scripted plays, a character (if it's written well) says and does things that always stay in character.  An actor "gets" into character, and stays in his/her character.  And, the play moves forward.&lt;br /&gt;&lt;br /&gt;In improv, a character is not finalized the moment a scene starts.  The other actors in the scene can affect your character.  Example.  If Joe comes on stage, and decides he's going to be playing an angry old man, but Sally makes a remark about the fact that Joe's 6 years old... well, Joe has to abandon his original idea, or else he's guilty of violating the fundamental rule of improv--agreement.&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;In improv, there is nothing your character won't do to move a scene forward.&lt;/span&gt;  Lives are at stake.  Not really.  But, if you develop a reputation as a good character actor who doesn't adapt to make a scene work, chances are people won't recognize you as a good improviser (or someone they want to play with).&lt;br /&gt;&lt;br /&gt;In college, I had a friend who would get into character (not on the improv stage, but in real life), and he'd keep up Dracula or a scary hunchback for 10 minutes or more.   It was impressive.  Impressively creepy.  He'd eventually stop, and we wouldn't talk about what just happened.&lt;br /&gt;&lt;br /&gt;Developing good characters is important, but agreeing with fellow actors, and advancing a scene trump that.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/3469428369719553251-1535012721093496214?l=learnimprov.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://learnimprov.blogspot.com/feeds/1535012721093496214/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=3469428369719553251&amp;postID=1535012721093496214' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3469428369719553251/posts/default/1535012721093496214'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3469428369719553251/posts/default/1535012721093496214'/><link rel='alternate' type='text/html' href='http://learnimprov.blogspot.com/2008/07/theres-nothing-you-wont-do.html' title='There&apos;s nothing you won&apos;t do...'/><author><name>DL</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://2.bp.blogspot.com/_wuDC3Hn3sQg/SIdvwnG2qiI/AAAAAAAAAoY/vpqCxtOqaf8/s72-c/two_faced_cover.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-3469428369719553251.post-7690979264679709598</id><published>2008-07-08T12:04:00.005-06:00</published><updated>2008-07-08T12:20:37.318-06:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='remember'/><category scheme='http://www.blogger.com/atom/ns#' term='learn improv'/><category scheme='http://www.blogger.com/atom/ns#' term='recycle'/><category scheme='http://www.blogger.com/atom/ns#' term='improv techniques'/><category scheme='http://www.blogger.com/atom/ns#' term='receive'/><title type='text'>The 3 R's</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_wuDC3Hn3sQg/SHOvCmGzZXI/AAAAAAAAAmk/EkP1jSGIyZw/s1600-h/chp_triangle.jpg"&gt;&lt;img style="margin: 0pt 10px 10px 0pt; float: left; cursor: pointer;" src="http://3.bp.blogspot.com/_wuDC3Hn3sQg/SHOvCmGzZXI/AAAAAAAAAmk/EkP1jSGIyZw/s200/chp_triangle.jpg" alt="" id="BLOGGER_PHOTO_ID_5220708852176217458" border="0" /&gt;&lt;/a&gt;&lt;span style="font-weight: bold;font-size:130%;" &gt;Here are the 3 R's of improv.  &lt;/span&gt;&lt;br /&gt;&lt;br /&gt;1. Receive&lt;br /&gt;2. Remember&lt;br /&gt;3. Recycle&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Receive--&lt;/span&gt;This is an 'R' word for listen.  Take in what is going on around you.  Too often, improvisers get caught up in thinking up what they're going to do next/what they're going to say next.  Improvising with them is like talking to people who don't hear what you're saying, but are only thinking about what they're going to say next.&lt;br /&gt;&lt;br /&gt;Receiving means listening, accepting the gifts that you're fellow improvisers are giving you, and making sure you actually are taking things in with your senses--not just turned inward into your own thoughts.&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Remember--&lt;/span&gt;This is an 'R' word for remember.  Crap, that's redundant.  Some people have a hard time remembering what happened in a scene because they weren't "receiving" to begin with.  But, remembering is crucial to good improv, especially since improv humor is often drawn more from making connections to past material than flipping up one-liner jokes.&lt;br /&gt;&lt;br /&gt;&lt;span style="font-style: italic;"&gt;The best way to set yourself up to remember well is to:&lt;/span&gt;&lt;br /&gt;&lt;ul&gt;&lt;li&gt;Relax&lt;/li&gt;&lt;li&gt;Cultivate an attitude that other people/their ideas are as interesting, if not more interesting, than yours&lt;/li&gt;&lt;li&gt;Focus on specifics, they stick in your mind better&lt;/li&gt;&lt;/ul&gt;&lt;span style="font-weight: bold;"&gt;Recycle--&lt;/span&gt;This is another 'R' word.  It's not just my attempt to make improv green, but it's the heart of improv humor.  Recycling ideas is funny.  Comics sometimes refer to this as the callback.&lt;br /&gt;&lt;br /&gt;Like an aluminum can, you can only recycle an idea so many times--before it's essentially useless.  But, if you just throw it away, you're missing a huge opportunity--and producing comic waste.  And, to push this metaphor to its limits, when you recycle material-you have to add other material to it--so, what you end up with once you've recycled resembles past material, but changes enough that it's slightly different.&lt;br /&gt;--------------------------------------------&lt;br /&gt;The first 2 R's (receive and remember) are the necessary steps to this final idea.  Obviously, you can't recycle material if you didn't receive it or remember it. &lt;br /&gt;&lt;br /&gt;The recycle step is where creativity happens.  Recycling well requires good comedic timing, adding a little something extra, and synthesizing material together.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/3469428369719553251-7690979264679709598?l=learnimprov.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://learnimprov.blogspot.com/feeds/7690979264679709598/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=3469428369719553251&amp;postID=7690979264679709598' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3469428369719553251/posts/default/7690979264679709598'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3469428369719553251/posts/default/7690979264679709598'/><link rel='alternate' type='text/html' href='http://learnimprov.blogspot.com/2008/07/3-rs.html' title='The 3 R&apos;s'/><author><name>DL</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://3.bp.blogspot.com/_wuDC3Hn3sQg/SHOvCmGzZXI/AAAAAAAAAmk/EkP1jSGIyZw/s72-c/chp_triangle.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-3469428369719553251.post-2996581761583183707</id><published>2008-07-05T21:33:00.004-06:00</published><updated>2008-07-05T21:48:52.397-06:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='improv comedy'/><category scheme='http://www.blogger.com/atom/ns#' term='learn improv'/><category scheme='http://www.blogger.com/atom/ns#' term='funny scenes'/><category scheme='http://www.blogger.com/atom/ns#' term='unusual characters'/><title type='text'>Making Funny Scenes</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_wuDC3Hn3sQg/SHBAkpfqRUI/AAAAAAAAAmU/5A-3KC55ZEc/s1600-h/2391822518_719bb5a071_o.jpg"&gt;&lt;img style="margin: 0pt 10px 10px 0pt; float: left; cursor: pointer;" src="http://3.bp.blogspot.com/_wuDC3Hn3sQg/SHBAkpfqRUI/AAAAAAAAAmU/5A-3KC55ZEc/s200/2391822518_719bb5a071_o.jpg" alt="" id="BLOGGER_PHOTO_ID_5219742966480520514" border="0" /&gt;&lt;/a&gt;This post is not funny, mainly because I'm explaining what makes things funny (and that usually kills it).&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;In improvisational scenes there are usually 4 options:&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;1.  Unusual characters in unusual situations.&lt;br /&gt;2.  Normal characters in normal situations.&lt;br /&gt;3.  Unusual characters in normal situations.&lt;br /&gt;4.  Normal characters in unusual situations.&lt;br /&gt;&lt;br /&gt;Which do you think usually make for funny?  If you guessed 3 &amp;amp; 4, you'd be correct.&lt;br /&gt;&lt;br /&gt;Abnormality in and of itself does not do much to make people laugh.  Something abnormal has to be juxtoposed next to something normal in order to resonate with people.  Let's see how this works.&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;1.  Unusual characters in unusual situations. &lt;/span&gt; Not usually funny, usually surreal.  Unless you're Salvador Dali or Stanley Kubrick--and your audience is expecting something avante garde, this is not the best choice.  Think about it--unusual characters are unusual enough to be funny, so when you put them in an unusual situation--it almost makes the scene more normal!&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;2.  Normal characters in normal situations. &lt;/span&gt; Some improv troupes emphasize reality--show the truth about the world.  I agree, good concept.  But, in theater--often the only way to show how something is normal or abnormal--is by showing its opposite.  So, normal characters in a normal situation might be a great journal entry, but probably not something that will be remembered.&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;3.  Unusual characters in normal situations. &lt;/span&gt; This is bread and butter of lots of comedy.  Think up a strange character--like Mr. Bean, anyone from Mad TV, Leslie Nielson, etc.--and put them in a normal situation, and watch others react.&lt;br /&gt;&lt;br /&gt;Key for doing this well is having a comedic foil, aka the straight man.  Too many unusual characters, and you've got an acid trip, not comedy.  But, have normal people reacting to unusual people--and, you've got something funny.&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;4.  Normal characters in unusual situations.&lt;/span&gt;  This one is harder to invent, but can be smart comedy.  Why would normal people be in such a strange situation?  That's the fun.  Often with improv where audiences provide the suggestions, the situations are naturally bizarre and off the wall.&lt;br /&gt;&lt;br /&gt;Often, playing characters straight heightens the tension, the abnormality of life--and results in comedy.  And, when the situation is unusual, allowing characters to react in unusual ways heightens the tension with what the audience expects.&lt;br /&gt;&lt;br /&gt;Well, now that I've sucked the life out of comedic scenes by analysis, hope you have a great day.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/3469428369719553251-2996581761583183707?l=learnimprov.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://learnimprov.blogspot.com/feeds/2996581761583183707/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=3469428369719553251&amp;postID=2996581761583183707' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3469428369719553251/posts/default/2996581761583183707'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3469428369719553251/posts/default/2996581761583183707'/><link rel='alternate' type='text/html' href='http://learnimprov.blogspot.com/2008/07/making-funny-scenes.html' title='Making Funny Scenes'/><author><name>DL</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://3.bp.blogspot.com/_wuDC3Hn3sQg/SHBAkpfqRUI/AAAAAAAAAmU/5A-3KC55ZEc/s72-c/2391822518_719bb5a071_o.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-3469428369719553251.post-6951825471580415523</id><published>2008-07-02T22:06:00.004-06:00</published><updated>2008-07-03T14:39:24.107-06:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='freeze tag'/><category scheme='http://www.blogger.com/atom/ns#' term='improv comedy'/><category scheme='http://www.blogger.com/atom/ns#' term='learn improv'/><category scheme='http://www.blogger.com/atom/ns#' term='improv games'/><category scheme='http://www.blogger.com/atom/ns#' term='freeze'/><title type='text'>Freeze</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_wuDC3Hn3sQg/SG04m65LWxI/AAAAAAAAAmM/hQqYyg7-gsM/s1600-h/the-fall-freeze-frame.jpg"&gt;&lt;img style="margin: 0pt 10px 10px 0pt; float: left; cursor: pointer;" src="http://2.bp.blogspot.com/_wuDC3Hn3sQg/SG04m65LWxI/AAAAAAAAAmM/hQqYyg7-gsM/s200/the-fall-freeze-frame.jpg" alt="" id="BLOGGER_PHOTO_ID_5218889784487533330" border="0" /&gt;&lt;/a&gt;&lt;span style="font-size:130%;"&gt;The great game of Freeze.  &lt;/span&gt;&lt;br /&gt;&lt;br /&gt;Some call it Freeze Tag, or Tag.  I like to just call it Freeze out of habit.&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;The game works like this.&lt;/span&gt;  &lt;span style="font-style: italic;"&gt;2 people start a scene until another player yells "freeze."  Instantly, the two players on stage freeze their positions.  The person who yelled "freeze" tags one of the players out, and starts a completely different scene.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;&lt;span style="font-size:130%;"&gt;Why I like this game:&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;ul&gt;&lt;li&gt;Freeze is a great warm-up exercise to get creative juices flowing.&lt;/li&gt;&lt;li&gt;Freeze emphasizes quick thinking, and ready, fire, aim mentality&lt;/li&gt;&lt;li&gt;Freeze rewards active scenes, and punishes "talking heads."&lt;br /&gt;&lt;/li&gt;&lt;li&gt;Freeze is also performance worthy; great for the Ridilin generation.&lt;/li&gt;&lt;/ul&gt;&lt;span style="font-weight: bold;font-size:130%;" &gt;Variations on the theme:  &lt;/span&gt;&lt;span style="font-size:130%;"&gt;Try these great variations to mix things up.&lt;/span&gt;&lt;br /&gt;&lt;ul&gt;&lt;li&gt;&lt;span style="font-weight: bold;"&gt;Blind Freeze--&lt;/span&gt; the team stands with their back to the action, and freezes in.. but, they don't know what scene they're going into until they turn around.  Great for breaking team members of the "I have to know where everything is going before I act" mentality.&lt;/li&gt;&lt;li&gt;&lt;span style="font-weight: bold;"&gt;Assassin Freeze--&lt;/span&gt; the team can only freeze other players in, not themselves.  Ex.  Tim yells, "Freeze, Jack," and Jack has to go in and start a new scene.  (This is especially funny if the scene has a really compromising position, and you make somebody else go in).&lt;/li&gt;&lt;li&gt;&lt;span style="font-weight: bold;"&gt;Gibberish Freeze--&lt;/span&gt;It's the same game, only people can only speak gibberish sounds... good for teaching team to use their actions, since there's really no other choice.&lt;/li&gt;&lt;li&gt;&lt;span style="font-weight: bold;"&gt;Timed Freeze--&lt;/span&gt;Have the team in a line.  Set a timer to ring the bell every 15 seconds.  Whenever the bell rings, the first person in line freezes in and starts a new scene.&lt;/li&gt;&lt;li&gt;&lt;span style="font-weight: bold;"&gt;Alphabet Freeze--&lt;/span&gt;The game is played like The Alphabet Game, as players must continue with the next letter of the alphabet, even when they freeze in.&lt;/li&gt;&lt;li&gt;&lt;span style="font-weight: bold;"&gt;Adding Freeze--&lt;/span&gt;Instead of tagging people out, you can also add a character to the scene when you yell freeze.&lt;/li&gt;&lt;li&gt;&lt;span style="font-weight: bold;"&gt;Anything Goes Freeze--&lt;/span&gt;Play Freeze with all the above variations, and feel free to direct/add any other rules you can make up as you go along.&lt;br /&gt;&lt;/li&gt;&lt;/ul&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/3469428369719553251-6951825471580415523?l=learnimprov.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://learnimprov.blogspot.com/feeds/6951825471580415523/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=3469428369719553251&amp;postID=6951825471580415523' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3469428369719553251/posts/default/6951825471580415523'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3469428369719553251/posts/default/6951825471580415523'/><link rel='alternate' type='text/html' href='http://learnimprov.blogspot.com/2008/07/freeze.html' title='Freeze'/><author><name>DL</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://2.bp.blogspot.com/_wuDC3Hn3sQg/SG04m65LWxI/AAAAAAAAAmM/hQqYyg7-gsM/s72-c/the-fall-freeze-frame.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-3469428369719553251.post-4450724030102772705</id><published>2008-06-30T11:29:00.004-06:00</published><updated>2008-06-30T11:41:46.088-06:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='rules'/><category scheme='http://www.blogger.com/atom/ns#' term='the rules of improv'/><category scheme='http://www.blogger.com/atom/ns#' term='improv comedy'/><category scheme='http://www.blogger.com/atom/ns#' term='improv colorado'/><category scheme='http://www.blogger.com/atom/ns#' term='improv'/><title type='text'>The Rules</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_wuDC3Hn3sQg/SGkaRnM1d5I/AAAAAAAAAkY/6-pVJk8QYdM/s1600-h/rulebook.gif"&gt;&lt;img style="margin: 0pt 10px 10px 0pt; float: left; cursor: pointer;" src="http://3.bp.blogspot.com/_wuDC3Hn3sQg/SGkaRnM1d5I/AAAAAAAAAkY/6-pVJk8QYdM/s200/rulebook.gif" alt="" id="BLOGGER_PHOTO_ID_5217730533168347026" border="0" /&gt;&lt;/a&gt;Back when improvisation began picking up speed, there weren't extensive manuals or Google searches.  So, improvisers would perform and  note what worked, and what didn't work.  From their observations, they began to figure out some basic principles of improv.&lt;br /&gt;&lt;br /&gt;The following are called "The Rules," or the "Boarding House Rules," or the "Westminster Place Kitchen Rules" which Elaine May and Ted Flicker developed at the St. Louis Compass (a predecessor to Second City).&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;1.  Never Deny Reality.  If another actor establishes something as real, the other actors cannot negate it.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;2.  Take the active choice.  Whenever an actor is faced with a decision during a scene or a game, the actor should always choose the one that will lead to more actions.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;3.  It is the actor's business to justify whatever happens onstage.  An actor cannot invent a character that can deny the reality of the scene by claiming "it is out of character."  In improvisation, your character is actually you, but with a few additional characteristics.&lt;/span&gt;&lt;br /&gt;&lt;span style="font-style: italic;"&gt;(Taken from THE FUNNIEST ONE IN THE ROOM, p. 52-53)&lt;/span&gt;&lt;span style="font-style: italic;"&gt;&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-size:130%;"&gt;Take a moment to let those babies sink in.  We'll talk more on each later.&lt;/span&gt;&lt;span style="font-style: italic;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/3469428369719553251-4450724030102772705?l=learnimprov.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://learnimprov.blogspot.com/feeds/4450724030102772705/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=3469428369719553251&amp;postID=4450724030102772705' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3469428369719553251/posts/default/4450724030102772705'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3469428369719553251/posts/default/4450724030102772705'/><link rel='alternate' type='text/html' href='http://learnimprov.blogspot.com/2008/06/rules.html' title='The Rules'/><author><name>DL</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://3.bp.blogspot.com/_wuDC3Hn3sQg/SGkaRnM1d5I/AAAAAAAAAkY/6-pVJk8QYdM/s72-c/rulebook.gif' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-3469428369719553251.post-5367464424860896704</id><published>2008-06-29T16:47:00.003-06:00</published><updated>2008-06-29T17:00:49.925-06:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='self judgment'/><category scheme='http://www.blogger.com/atom/ns#' term='improv comedy'/><category scheme='http://www.blogger.com/atom/ns#' term='self doubt'/><category scheme='http://www.blogger.com/atom/ns#' term='nothing to lose'/><category scheme='http://www.blogger.com/atom/ns#' term='improv colorado'/><category scheme='http://www.blogger.com/atom/ns#' term='improv'/><title type='text'>Put Self-Judgment on the Shelf...for now</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_wuDC3Hn3sQg/SGgUCd_MqJI/AAAAAAAAAkQ/ZG-3Q8yDQF4/s1600-h/judge.jpg"&gt;&lt;img style="margin: 0pt 10px 10px 0pt; float: left; cursor: pointer;" src="http://4.bp.blogspot.com/_wuDC3Hn3sQg/SGgUCd_MqJI/AAAAAAAAAkQ/ZG-3Q8yDQF4/s200/judge.jpg" alt="" id="BLOGGER_PHOTO_ID_5217442200950712466" border="0" /&gt;&lt;/a&gt;&lt;span style="font-weight: bold;"&gt;Self-Judgment.  Save that for later, when you're off the stage.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;Most improvisers who have stuck with it are intelligent, and being intelligent people they can often be highly critical of themselves and others.  They have a tendency to examine what they're doing, and this is a good thing.  Aristotle said, “the unexamined life is not worth living.”  Good point Aristotle.&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;But, an improviser will also note, “the examined life needs to wait until you’re off the stage.”&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;Nothing is worse than (forgive the cliche) analysis paralysis--the tendency to choke under pressure because your mind is going one million miles an hour.  &lt;span style="font-style: italic;"&gt;I'm no good, I'm not going to be funny, Dad was right--I should have died instead of my older brother, etc. (you don't know what crazy thoughts will come out when the self-doubt monster strikes).&lt;/span&gt; &lt;span style="font-size:130%;"&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;So, how do you turn off those critical voices in your head and perform to the best of your abilities?&lt;/span&gt;&lt;/span&gt;&lt;span style="font-weight: bold; font-style: italic;"&gt;&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-weight: bold;"&gt;&lt;span style="font-weight: bold;"&gt;Cultivate an attitude of "there's nothing to lose."  &lt;/span&gt;&lt;/span&gt;The truth is, you're going to mess up sometimes.  You're going to do scenes that nobody likes (not even your mother).  You're going to occasionally choke, or wimp, or waffle, or go big and nobody laughs.  The good news is, you're also likely to have moments of brilliance and exceptional comedy &lt;span style="font-style: italic;"&gt;if you stay loose&lt;/span&gt;.&lt;br /&gt;&lt;br /&gt;The best performers/players are either a) so confident in their abilities that they don't think it's possible to lose (that can cause problems on a team), or b) consciously put on the "there's nothing to lose" attitude to suit their needs, when appropriate.&lt;br /&gt;&lt;br /&gt;I found this quote in a biography of Del Close.  He cultivated the "there's nothing to lose" attitude whenever he went onstage (and, if you read about his crazy life, he lived that way offstage too): &lt;span style="font-weight: bold; font-style: italic;"&gt;&lt;/span&gt;&lt;br /&gt;“Just before going onstage, he (Del) would say ‘f$%^ it,’ and then maintain that attitude the entire time he was onstage.  Self-judgment and self-criticism were not allowed until after he was offstage  (p. 142, The Funniest One in the Room by Kim “Howard Johnson).&lt;br /&gt;&lt;br /&gt;This is good advice.  Say whatever you need to convince yourself that what you're about to do doesn't really matter --and, paradoxically you'll free yourself up to produce something that maybe does.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/3469428369719553251-5367464424860896704?l=learnimprov.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://learnimprov.blogspot.com/feeds/5367464424860896704/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=3469428369719553251&amp;postID=5367464424860896704' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3469428369719553251/posts/default/5367464424860896704'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3469428369719553251/posts/default/5367464424860896704'/><link rel='alternate' type='text/html' href='http://learnimprov.blogspot.com/2008/06/put-self-judgment-on-shelffor-now.html' title='Put Self-Judgment on the Shelf...for now'/><author><name>DL</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://4.bp.blogspot.com/_wuDC3Hn3sQg/SGgUCd_MqJI/AAAAAAAAAkQ/ZG-3Q8yDQF4/s72-c/judge.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-3469428369719553251.post-8646061158047480298</id><published>2008-06-24T22:24:00.004-06:00</published><updated>2008-06-26T09:58:46.060-06:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='theater'/><category scheme='http://www.blogger.com/atom/ns#' term='serious'/><category scheme='http://www.blogger.com/atom/ns#' term='robot'/><category scheme='http://www.blogger.com/atom/ns#' term='improv comedy'/><category scheme='http://www.blogger.com/atom/ns#' term='improv colorado'/><category scheme='http://www.blogger.com/atom/ns#' term='improv'/><title type='text'>Try to play it serious</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_wuDC3Hn3sQg/SGHKpspudpI/AAAAAAAAAjA/cp9DjNy8GDM/s1600-h/22291037.jpg"&gt;&lt;img style="margin: 0pt 10px 10px 0pt; float: left; cursor: pointer;" src="http://4.bp.blogspot.com/_wuDC3Hn3sQg/SGHKpspudpI/AAAAAAAAAjA/cp9DjNy8GDM/s200/22291037.jpg" alt="" id="BLOGGER_PHOTO_ID_5215672661181363858" border="0" /&gt;&lt;/a&gt;One of my favorite things to do with an improv team is to get them to try to play scenes straight.  (This refers to "not being a clown" not sexual orientation).  Nothing can be more interesting than performance games where funny improvisers try to be serious.&lt;br /&gt;&lt;br /&gt;I learned this the hard way in high school.  I was the husband in an Agatha Christie play.  My wife had just been murdered, and I was supposed to yell, "she's dead!" in anguish.  What came out of my mouth was a deadpan, emotionless, "she's dead."  My friends, thought my deadpan interpretation was hilarious, and they started laughing hysterically at the most emotional/touching part of the play.  That ended my attempts at drama.&lt;br /&gt;&lt;br /&gt;But on a lighter note, here are a few games that help explore the humor in playing scenes straight.  There are some built in gags, which make these funny, and they have to be set up right by the MC.&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;1.  Scene without expressions. &lt;/span&gt; The idea here is to get a really emotionally charged scene from the audience, and then the actors aren't allowed to show any facial expressions.  Usually this looks like something between robots trying to act and Asperger's Syndrome.  Either way, it's golden.&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;2.  Serious Theater.  &lt;/span&gt;The idea behind this game is that the actors have to try to play a serious scene without making the audience or any other member of the team laugh.  If someone is caught trying to be funny, or makes someone else laugh, they're replaced in the scene with a more serious actor.  Usually the tension in the audience or on the team makes laughter erupt.  About, the only way for this game to fail is if somebody tries to be a clown because it instantly dissolves any good tension in the room.&lt;br /&gt;&lt;br /&gt;Tension can be a wonderful thing in comedy.  And, playing it real serious helps.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/3469428369719553251-8646061158047480298?l=learnimprov.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://learnimprov.blogspot.com/feeds/8646061158047480298/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=3469428369719553251&amp;postID=8646061158047480298' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3469428369719553251/posts/default/8646061158047480298'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3469428369719553251/posts/default/8646061158047480298'/><link rel='alternate' type='text/html' href='http://learnimprov.blogspot.com/2008/06/try-to-play-it-serious.html' title='Try to play it serious'/><author><name>DL</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://4.bp.blogspot.com/_wuDC3Hn3sQg/SGHKpspudpI/AAAAAAAAAjA/cp9DjNy8GDM/s72-c/22291037.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-3469428369719553251.post-1084559655972882776</id><published>2008-06-22T15:38:00.004-06:00</published><updated>2008-06-22T16:05:47.604-06:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='improv comedy'/><category scheme='http://www.blogger.com/atom/ns#' term='don&apos;t try'/><category scheme='http://www.blogger.com/atom/ns#' term='funny'/><title type='text'>Let the Funny Flow, don't TRY</title><content type='html'>Here's a pretty basic improv guideline.  &lt;span style="font-weight: bold;"&gt;Don't try to be funny.&lt;/span&gt;  Of course, there are exceptions, but for the most part &lt;span style="font-style: italic;"&gt;trying to be funny results in the following&lt;/span&gt;:&lt;br /&gt;&lt;ul&gt;&lt;li&gt;not being funny&lt;/li&gt;&lt;li&gt;making others uncomfortable&lt;/li&gt;&lt;li&gt;getting that sick feeling in your stomach&lt;/li&gt;&lt;/ul&gt;The word "trying" conveys pushing--attempting to push laughs onto people.  The idea is "look at me, I'm so clever."  The problem with trying to be funny is that other people are aware of what you're "trying" to do, and comedy is best when people don't expect it.&lt;br /&gt;&lt;br /&gt;Think about the following people who you KNOW, beyond a shadow of a doubt, are trying to make you laugh:&lt;br /&gt;&lt;ul style="font-style: italic;"&gt;&lt;li&gt;your father/grandfather/old neighbor who loves puns&lt;/li&gt;&lt;li&gt;clowns&lt;/li&gt;&lt;li&gt;the guy at the office who laughs nervously after everything he says&lt;/li&gt;&lt;/ul&gt;Most of the time these people aren't funny because you can sense in your gut they're trying to push you to laugh, and they're disappointed if you don't.  I lived with a guy once who did the nervous laugh to me every day.  It made be uncomfortable because nothing he said was funny.  After about 3 weeks, I couldn't fake laughter anymore.  Our friendship suffered.&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;People don't like the sense that they're being pushed or forced into laughter.  It makes them uncomfortable.&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;The best comedy doesn't push people to laugh, but pulls them into a funny situation.  Setting up an interesting scene naturally engages people, and then as you're pulling them along, you take them someplace unexpected.... that's where laughter happens.&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;There's a few basic steps to making this happen:&lt;/span&gt;&lt;br /&gt;&lt;ul&gt;&lt;li&gt;Start with a somewhat believable premise; this allows the audience to think ahead and feel like they &lt;span style="font-style: italic;"&gt;know where this is all going&lt;/span&gt;&lt;br /&gt;&lt;/li&gt;&lt;li&gt;Draw people in with interesting characters/scene movement&lt;/li&gt;&lt;li&gt;Give the audience something they're not expecting; to upset their expectation that they &lt;span style="font-style: italic;"&gt;knew where this was going&lt;/span&gt;&lt;/li&gt;&lt;/ul&gt;&lt;span style="font-weight: bold;"&gt;This is the whole idea behind sitcoms (situational comedies).  &lt;/span&gt;&lt;br /&gt;&lt;ul&gt;&lt;li&gt;Get a situation that lends itself to humor/incongruous characters.&lt;/li&gt;&lt;li&gt;Make those characters interact&lt;br /&gt;&lt;/li&gt;&lt;li&gt;strange things happen; studio audience laughs; people at home laugh&lt;br /&gt;&lt;/li&gt;&lt;/ul&gt;Too often improvisers try to push funny too quickly, avoiding proper set-up, and not allowing the audience to form their own expectations of what will happen next.  When things start out trying to be funny, the audience expects bigger and bigger laughs, and usually is disappointed.  Their expectations become way too high too quickly, and only references to sex, bodily fluids, and/or cussing can heighten the comedy.&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;This has to be a reason for so many recent comedy flops. &lt;/span&gt; Movie makers don't trust the audience's attention span enough, so they can't set up a good situation that will result in some well-crafted comedy; they make movies that repeat and retell the old flatuation, defecation, and fornication jokes--only making them more disgusting and making them happen more often.&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;But really, where do you go from there?&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/3469428369719553251-1084559655972882776?l=learnimprov.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://learnimprov.blogspot.com/feeds/1084559655972882776/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=3469428369719553251&amp;postID=1084559655972882776' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3469428369719553251/posts/default/1084559655972882776'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3469428369719553251/posts/default/1084559655972882776'/><link rel='alternate' type='text/html' href='http://learnimprov.blogspot.com/2008/06/let-funny-flow-dont-try.html' title='Let the Funny Flow, don&apos;t TRY'/><author><name>DL</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-3469428369719553251.post-2965359856693085903</id><published>2008-06-13T22:22:00.003-06:00</published><updated>2008-06-13T22:25:27.129-06:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='denial'/><category scheme='http://www.blogger.com/atom/ns#' term='dan goldstein'/><category scheme='http://www.blogger.com/atom/ns#' term='comedy'/><category scheme='http://www.blogger.com/atom/ns#' term='improv'/><title type='text'>Don't Deny</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_wuDC3Hn3sQg/SFNIKsZY5uI/AAAAAAAAAgw/HVYk54fgdsE/s1600-h/T-Shirt-Only+Goal+is+to+Deny+Yours-747013.jpg"&gt;&lt;img style="margin: 0pt 10px 10px 0pt; float: left; cursor: pointer;" src="http://4.bp.blogspot.com/_wuDC3Hn3sQg/SFNIKsZY5uI/AAAAAAAAAgw/HVYk54fgdsE/s200/T-Shirt-Only+Goal+is+to+Deny+Yours-747013.jpg" alt="" id="BLOGGER_PHOTO_ID_5211588542351337186" border="0" /&gt;&lt;/a&gt;I've got to give credit where credit is due.  Dan Goldstein does an amazing job of explaining how and why not to deny in improv scenes.  This should be required reading for all improvisers.  Props to Dan Goldstein on this one.&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.dangoldstein.com/howtoimprovise.html"&gt;Here's the link&lt;/a&gt;, and below is the snippet of the article:&lt;br /&gt;&lt;br /&gt;&lt;p class="MsoNormal"&gt;&lt;b&gt;DON’T DENY&lt;/b&gt;*&lt;/p&gt;     &lt;p class="MsoNormal"&gt;Denial       is trashing what somebody else has set up or is trying to set up.  There are many forms:&lt;/p&gt;     &lt;p class="MsoNormal"&gt;&lt;u&gt;Mime Denial&lt;/u&gt;: Somebody spends five minutes setting the       dining room table, another       character walks right through it. This       will make the audience squirm       and gasp and have a general sicky feeling.&lt;/p&gt;     &lt;p class="MsoNormal"&gt;&lt;u&gt;Character Denial&lt;/u&gt;: Not letting       the other person be what she wants to be.&lt;/p&gt;     &lt;p class="MsoNormal"&gt;--Hi,       I'm your Dentist. &lt;/p&gt;     &lt;p class="MsoNormal"&gt;--No       you're not. You're my gastroenterologist!&lt;/p&gt;     &lt;p class="MsoNormal"&gt;&lt;u&gt;Location Denial&lt;/u&gt;:       Contradicting setting information someone else established.  &lt;/p&gt;     &lt;p class="MsoNormal"&gt;--Periscope       down.&lt;/p&gt;     &lt;p class="MsoNormal"&gt;--What       are you talking about? We're in a helicopter!&lt;/p&gt;     &lt;p class="MsoNormal"&gt;The       denying actor is not reacting to the presented information. Denial makes       audience and cast uncomfortable. All       denial     can       be rectified with Justification, but it's a real skill.&lt;/p&gt;     &lt;p class="MsoNormal"&gt;People       advanced in improv can tell the difference between bad denial and comedic       denial.  In the latter, denial can make       sense within in the logic of the scene: i.e., if Don Quixote were the       helicopter pilot, he may say "periscope down" and need to be       corrected by his straight-person assistant.  However, it requires a lot of respect (the opposite of denial) to get to       the point where the audience understands that the captain is a Don Quixote.&lt;/p&gt;     &lt;p class="MsoNormal"&gt;Furthermore,       experienced actors may appear to deny each other when playing games of       one-upsmanship, but, upon closer inspection, they are accepting the information       the other presents, then adding to it and raising the stakes. For example:&lt;/p&gt;     &lt;p class="MsoNormal"&gt;--Now       you shall die by my sword, certified to be the sharpest in the land.       Schiiing. &lt;/p&gt;     &lt;p class="MsoNormal"&gt;--Sharpest       in the land! You mean you don't import       your swords?      Scha-schiiing.&lt;/p&gt;      &lt;p class="MsoNormal"&gt;The       response accepts what was stated, and one-ups it by finding a way to beat it       without denying it.  A denying response       would be, "Well, your certificate lies. Shluuung".  Accept and justify the information that       others provide.  It makes the scenes       flow easier, and is simply less aggressive than denying what your fellow actors       have created.&lt;/p&gt;     &lt;p class="MsoNormal"&gt;Two       exercises can help people overcome the denying urge.  One is playing the denial game (i. e., playing out scenes where       every line denies the other character's previous line) to make one another       conscious of the bad habit. Another rehearsal exercise, just for beginners       helps to point out each others denials in scenes: simply respond to your fellow       actor's denials with "there's no denying that!".&lt;/p&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/3469428369719553251-2965359856693085903?l=learnimprov.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://learnimprov.blogspot.com/feeds/2965359856693085903/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=3469428369719553251&amp;postID=2965359856693085903' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3469428369719553251/posts/default/2965359856693085903'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3469428369719553251/posts/default/2965359856693085903'/><link rel='alternate' type='text/html' href='http://learnimprov.blogspot.com/2008/06/dont-deny.html' title='Don&apos;t Deny'/><author><name>DL</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://4.bp.blogspot.com/_wuDC3Hn3sQg/SFNIKsZY5uI/AAAAAAAAAgw/HVYk54fgdsE/s72-c/T-Shirt-Only+Goal+is+to+Deny+Yours-747013.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-3469428369719553251.post-2633992270950482530</id><published>2008-06-04T00:02:00.006-06:00</published><updated>2008-06-04T00:18:12.654-06:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='improv comedy'/><category scheme='http://www.blogger.com/atom/ns#' term='colorado springs'/><category scheme='http://www.blogger.com/atom/ns#' term='questions'/><category scheme='http://www.blogger.com/atom/ns#' term='improv colorado'/><category scheme='http://www.blogger.com/atom/ns#' term='improv'/><title type='text'>Questions?</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_wuDC3Hn3sQg/SEYzGBe1WxI/AAAAAAAAAeE/qvr2seuW2IM/s1600-h/question+key+brown.gif"&gt;&lt;img style="margin: 0pt 10px 10px 0pt; float: left; cursor: pointer;" src="http://2.bp.blogspot.com/_wuDC3Hn3sQg/SEYzGBe1WxI/AAAAAAAAAeE/qvr2seuW2IM/s200/question+key+brown.gif" alt="" id="BLOGGER_PHOTO_ID_5207906197670550290" border="0" /&gt;&lt;/a&gt;Questions are a tricky improv subject matter, aren't they?  The fundamental we all learned when first getting into improv is that questions are bad.&lt;br /&gt;&lt;br /&gt;Why?  Good question.  The common viewpoints are:&lt;br /&gt;&lt;ul&gt;&lt;li&gt;Questions force other improvisers to make offers, rather than giving them offers&lt;br /&gt;&lt;/li&gt;&lt;li&gt;Questions don't add to the scene&lt;/li&gt;&lt;li&gt;Questions make for talking head scenes (scenes where people talk instead of act)&lt;/li&gt;&lt;/ul&gt;But, let's think about this.  Questions aren't completely bad.  Okay, some questions really suck, let's be honest.  We'll call these information-gathering questions:&lt;br /&gt;&lt;ul&gt;&lt;li&gt;Who are you?&lt;/li&gt;&lt;li&gt;What should we do next?&lt;/li&gt;&lt;li&gt;Why did you do that?&lt;/li&gt;&lt;li&gt;Where are we?&lt;/li&gt;&lt;li&gt;What?&lt;/li&gt;&lt;/ul&gt;Questions such as those force the other improviser to think of interesting things, while you wait for their response.  They don't lead the scene anywhere.  Still, I like questions in normal life, so there must be a place for them in improv.  Some questions are leading, and do offer information.&lt;br /&gt;&lt;ul&gt;&lt;li&gt;How could you possibly have killed your brother last weekend?&lt;br /&gt;&lt;/li&gt;&lt;li&gt;Why on earth would a beautiful girl like you need to wash her face again?&lt;/li&gt;&lt;li&gt;Why do you always have to chew with your mouth full?&lt;/li&gt;&lt;li&gt;What on earth am I doing with a controlling friend like you?&lt;/li&gt;&lt;/ul&gt;Even as much as I like all those questions, they still demand some sort of response.  They're better than the information-gathering questions though.  Even better, in my opinion--is the rhetorical question.  Ironically, the question that doesn't require a response is often the easiest to respond to... (don't think about it too long)&lt;br /&gt;&lt;ul&gt;&lt;li&gt;Why am I still with you after all these years?&lt;/li&gt;&lt;li&gt;What do I look like, an idiot?&lt;/li&gt;&lt;li&gt;Oh, do you think you should go over there and apologize?&lt;/li&gt;&lt;/ul&gt;So, questions aren't entirely bad... but, they're a natural defense mechanism when we don't know what to do in an improv scene--put the stress on somebody else. &lt;br /&gt;&lt;br /&gt;Interestingly, few people use this questioning technique in real-life conflict--usually the response is justifying their own behavior, making comments about other people, etc. --in another irony, those are the very things that make for good improv endowments.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/3469428369719553251-2633992270950482530?l=learnimprov.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://learnimprov.blogspot.com/feeds/2633992270950482530/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=3469428369719553251&amp;postID=2633992270950482530' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3469428369719553251/posts/default/2633992270950482530'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3469428369719553251/posts/default/2633992270950482530'/><link rel='alternate' type='text/html' href='http://learnimprov.blogspot.com/2008/06/questions.html' title='Questions?'/><author><name>DL</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://2.bp.blogspot.com/_wuDC3Hn3sQg/SEYzGBe1WxI/AAAAAAAAAeE/qvr2seuW2IM/s72-c/question+key+brown.gif' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-3469428369719553251.post-8330823834522093606</id><published>2008-06-02T13:39:00.002-06:00</published><updated>2008-06-02T13:46:18.731-06:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='engage'/><category scheme='http://www.blogger.com/atom/ns#' term='improv comedy'/><category scheme='http://www.blogger.com/atom/ns#' term='how to'/><category scheme='http://www.blogger.com/atom/ns#' term='comedy'/><category scheme='http://www.blogger.com/atom/ns#' term='improv'/><title type='text'>Engage</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_wuDC3Hn3sQg/SERN7rwznfI/AAAAAAAAAdk/Q1PRzGgc_Ng/s1600-h/ST-TNG.jpg"&gt;&lt;img style="margin: 0pt 10px 10px 0pt; float: left; cursor: pointer;" src="http://4.bp.blogspot.com/_wuDC3Hn3sQg/SERN7rwznfI/AAAAAAAAAdk/Q1PRzGgc_Ng/s200/ST-TNG.jpg" alt="" id="BLOGGER_PHOTO_ID_5207372756902190578" border="0" /&gt;&lt;/a&gt;I'm a nerd, so the first thing I think of when I hear the word engage is Star Trek, the Next Generation.  Forgive me.&lt;br /&gt;&lt;br /&gt;That's now what this is about, sadly.  Engaging is important to improv.  It means interacting in an interesting/interested way with the people and environment around you.  Engaging implies that you are actively seeking out ways to know, change, and learn from your environment.&lt;br /&gt;&lt;br /&gt;In many scenes, actors want to see what other people are doing before they venture forth and begin to interact with the scene.  For example, one character might be screwing in something, and another actor will wait and try to figure out what that person's doing before saying or doing anything.  That's not engaging.  That's being a passive observer, which is fine if your character is a passive observer, but not too interesting.&lt;br /&gt;&lt;br /&gt;Engaging requires a ready, fire, aim mentality.  The idea is that you shoot first and ask questions later (not literally though, since questions aren't usually good for improv).  So, somebody's screwing in something (as in our example above)... instead of watching, start doing an action of your own, or contributing to his action, or endowing the "screwer" with some characteristic or objective.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/3469428369719553251-8330823834522093606?l=learnimprov.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://learnimprov.blogspot.com/feeds/8330823834522093606/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=3469428369719553251&amp;postID=8330823834522093606' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3469428369719553251/posts/default/8330823834522093606'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3469428369719553251/posts/default/8330823834522093606'/><link rel='alternate' type='text/html' href='http://learnimprov.blogspot.com/2008/06/engage.html' title='Engage'/><author><name>DL</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://4.bp.blogspot.com/_wuDC3Hn3sQg/SERN7rwznfI/AAAAAAAAAdk/Q1PRzGgc_Ng/s72-c/ST-TNG.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-3469428369719553251.post-7262534976506007530</id><published>2008-05-30T20:29:00.004-06:00</published><updated>2008-05-30T20:43:55.649-06:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='timing'/><category scheme='http://www.blogger.com/atom/ns#' term='improv comedy'/><category scheme='http://www.blogger.com/atom/ns#' term='improv'/><title type='text'>Timing</title><content type='html'>I heard someone wise once say, "the right thing at the wrong time is the wrong thing."  This is true in life, but especially in improv comedy.&lt;br /&gt;&lt;br /&gt;You might have a killer idea, or a punchline, or even a killer facial expression that the greek god of inspiration (whoever he/she is) shot down to you in a lightening bolt right before your scene.  You may be so witty and awesome that you know what you're about to do or say will cause 10 people to have heart attacks due to its raw comedic power.&lt;br /&gt;&lt;br /&gt;Good for you.&lt;br /&gt;&lt;br /&gt;Wait for the right time.  And please, don't force it.&lt;br /&gt;&lt;br /&gt;I have a strange philosophy that in improv it's better to stand there and do nothing than force an idea down fellow scene-builders' throats.  (Obviously it's better still to contribute to the scene).  Forcing your ideas in a scene is the equivalent of shooting every time you have the ball in basketball.  Although this is great if you're Michael Jordan (and some people believe they are), even Michael Jordan realized he had to pass the ball more often if he wanted to win a championship (or 6).&lt;br /&gt;&lt;br /&gt;Same applies to improv.  Understanding timing is largely intuitive, but there are some important things to consider.  Here's some basics:&lt;br /&gt;&lt;br /&gt;&lt;ul&gt;&lt;li&gt;&lt;span style="font-weight: bold;"&gt;The best jokes have a proper set-up. &lt;/span&gt; The best moments in a scene work the same way.  The entire scene can't be funny punchlines, goofy movements--that's more akin to clowning than improv.  Large percentages will be setting the scene up for awkward or interesting moments.&lt;br /&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-weight: bold;"&gt;Pause before big moments.  &lt;/span&gt;Nothing ruins a good tension like running right into its resolution.  Great orators made decent sized pauses before and after big moments.  They were essentially setting up one-man dramas.&lt;/li&gt;&lt;li&gt;&lt;span style="font-weight: bold;"&gt;Don't make every reaction instantly verbal. &lt;/span&gt; This helps slow things down, which allows the audience and your teammates time to process.  Most often they're physical first, then verbal.  This will help with good timing.&lt;/li&gt;&lt;li&gt;&lt;span style="font-weight: bold;"&gt;Vary the timing in your speech.&lt;/span&gt;  Say some words slow, other words fast (as it applies to the scene).  I knew a girl in high school who spoke as fast as the micromachines guy (see video below).  Although I was continually impressed with how fast her mind worked, to keep up with her mouth, there was no drama to her speech--no ups and downs, it was all just really fast.&lt;/li&gt;&lt;li&gt;&lt;span style="font-weight: bold;"&gt;Beware of talking too much or too little. &lt;/span&gt; Of course, you're going to play some characters that are virtually silent, or motor-mouths.  But, by and large it's a good starting rule to think about saying one to two sentences, and then allowing other scene partners to add something.&lt;br /&gt;&lt;/li&gt;&lt;/ul&gt;&lt;object height="355" width="425"&gt;&lt;param name="movie" value="http://www.youtube.com/v/mlRgbU3ZJ5g&amp;amp;hl=en"&gt;&lt;param name="wmode" value="transparent"&gt;&lt;embed src="http://www.youtube.com/v/mlRgbU3ZJ5g&amp;amp;hl=en" type="application/x-shockwave-flash" wmode="transparent" height="355" width="425"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/3469428369719553251-7262534976506007530?l=learnimprov.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://learnimprov.blogspot.com/feeds/7262534976506007530/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=3469428369719553251&amp;postID=7262534976506007530' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3469428369719553251/posts/default/7262534976506007530'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3469428369719553251/posts/default/7262534976506007530'/><link rel='alternate' type='text/html' href='http://learnimprov.blogspot.com/2008/05/timing.html' title='Timing'/><author><name>DL</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-3469428369719553251.post-819833689649478034</id><published>2008-05-25T22:46:00.005-06:00</published><updated>2008-05-25T22:48:39.973-06:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='improv comedy'/><category scheme='http://www.blogger.com/atom/ns#' term='how to'/><category scheme='http://www.blogger.com/atom/ns#' term='comedy'/><category scheme='http://www.blogger.com/atom/ns#' term='pause'/><category scheme='http://www.blogger.com/atom/ns#' term='improv'/><title type='text'>Pause</title><content type='html'>Real life has pauses.  Improv should too.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Too often improvisers think they need to spend every second of their scene with words, words, words... but, the truth is...&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;...people often pause to think before responding.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Try this exercise.  Do a scene.  Now, do it over again, with pauses.  See the difference?&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/3469428369719553251-819833689649478034?l=learnimprov.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://learnimprov.blogspot.com/feeds/819833689649478034/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=3469428369719553251&amp;postID=819833689649478034' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3469428369719553251/posts/default/819833689649478034'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3469428369719553251/posts/default/819833689649478034'/><link rel='alternate' type='text/html' href='http://learnimprov.blogspot.com/2008/05/pause.html' title='Pause'/><author><name>DL</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-3469428369719553251.post-770108430397808031</id><published>2008-05-21T11:40:00.001-06:00</published><updated>2008-05-21T22:50:52.168-06:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='improv character relationship objective where comedy'/><title type='text'>C-R-O-W</title><content type='html'>Character&lt;br /&gt;Relationship&lt;br /&gt;Objective&lt;br /&gt;Where&lt;br /&gt;&lt;br /&gt;Setting up an improv scene is not unlike writing a news article.  There are some basic questions you're trying to answer to provide a well-rounded picture of what's going on.  You could sum up CROW with the questions Who, What, and Where, but I think CROW is a better acronym.&lt;br /&gt;&lt;br /&gt;Character--&lt;br /&gt;&lt;br /&gt;You want to develop a specific character, and help develop your scene partners' characters as well.  In order to do this you will need to make some initial choices about how you physically present yourself--what do you look like when you stand, move, speak, etc.  And, as a character--the first few sentences instantly define something about who you are.  Character is the flesh of the scene--the thing that makes it unique and specific.&lt;br /&gt;&lt;br /&gt;Relationship--&lt;br /&gt;&lt;br /&gt;If scenes don't establish relationships, they don't touch any sort of human core--and, therefore don't do much of anything.  I personally think establishing relationships is what makes things interesting, but it's really just one piece of the puzzle.  Establishing relationships requires physical gestures--do you give the person personal space, are you showing open postures  or closed postures, are your facial expressions friendly, do you make eye contact?  Establish relationships also needs words, and your first few sentences can not only define the relationship, but show what your objective might be in the relationship.  Relationship is the central nervous system of the scene--it makes connections and provides meaning, otherwise actors are just robots doing saying things to each other in particular places.&lt;br /&gt;&lt;br /&gt;Objective--&lt;br /&gt;&lt;br /&gt;We are not Buddhist monks.  Improvisers are not trying to eliminate all desires and act from a blank slate of enlightenment--because that's not interesting to watch.  Every character needs some motivation for a given scene.  It can be specific like trying to get a good deal on his car insurance, or more subtle like trying to finally feel secure by bragging about all her accomplishments.  You decide, but you need some objective--and, the clash or synergy of different characters' motives is the  blood of the scene.&lt;br /&gt;&lt;br /&gt;Where--&lt;br /&gt;&lt;br /&gt;Everything happens somewhere.  Sometimes it doesn't matter exactly where, but sometimes place is the very thing that causes tension with characters, and provides objective.  Ex.  You can have a group of gangsters arguing over directions.  But, if these gangsters are camping in upstate New York as part of a forced rehabilitation program--hijinks ensue.&lt;br /&gt;&lt;br /&gt;Those are the basics.  A great exercise would be to set up mini scenes--15-20 seconds, to see if you can incorporate all 4 aspects quickly.  Also, be sure to attempt to convey some of these elements through physical actions, rather than being a talking head/narrator (ex. "I am now in the woods, and am an angry man").&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/3469428369719553251-770108430397808031?l=learnimprov.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://learnimprov.blogspot.com/feeds/770108430397808031/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=3469428369719553251&amp;postID=770108430397808031' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3469428369719553251/posts/default/770108430397808031'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3469428369719553251/posts/default/770108430397808031'/><link rel='alternate' type='text/html' href='http://learnimprov.blogspot.com/2008/05/c-r-o-w.html' title='C-R-O-W'/><author><name>DL</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-3469428369719553251.post-7605624991866467909</id><published>2008-05-02T14:21:00.001-06:00</published><updated>2008-05-02T14:22:27.502-06:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='yes'/><category scheme='http://www.blogger.com/atom/ns#' term='learn'/><category scheme='http://www.blogger.com/atom/ns#' term='and'/><category scheme='http://www.blogger.com/atom/ns#' term='comedy'/><category scheme='http://www.blogger.com/atom/ns#' term='improv'/><title type='text'>YES, And... A way of improv life</title><content type='html'>My definition of improvisation is this: &lt;em&gt;the process of making the best of the current situation&lt;/em&gt;.  By that definition comedy improvisation would be &lt;em&gt;making the best comedy out of a given situation&lt;/em&gt;. And, by that original definition-everything you do, if you're committed to the preset moment-is improvisation. Every conversation, every problem you solve, even every plan you put together-is improvisation--because you're in a process of making the best of a given situation.&lt;br /&gt;&lt;br /&gt;The core foundational principle for improvisational theater, and not a bad concept for day to day living, is something called YES, And...which is such a foundational principle of improvisation that people have written books, hosted websites, and named comedy groups after it. What is this amazing concept that gets so much leverage in improvisational circles, but virtually none in other arenas? For being so simple, it requires surprising amounts of discipline and practice.&lt;br /&gt;&lt;br /&gt;YES, And... simply means this: Accept and Build. Let's break this down a little bit into its two component parts, so you can see how it works.&lt;br /&gt;&lt;br /&gt;YES. Saying YES means accepting the reality that is presented to you. It sounds redundant, but most people don't do it because it requires listening and awareness. In improvisational theater, saying YES means that you've not only heard what a fellow improviser has said, but also have observed the reality they're trying to express. Saying YES means you're actively engaged in understanding the environment, relationship, and direction of a scene.&lt;br /&gt;&lt;br /&gt;For example, if an improviser beginning a scene says, "I'm building it to be really strong," and she's making a hammering motion-saying YES to her means that you accept what she doing and saying. You would acknowledge that she is indeed building something, and that she believes it will be "really strong." Now, this seems absurdly natural, and you might think, "I do that all the time," but the truth is that most people are only concerned with their own ideas, so they never hear or observe what other people are creating. On stage, only a seasoned improviser would accept the building theme presented and go with it-a novice might ignore it and go with an idea he's individually trying to develop.&lt;br /&gt;&lt;br /&gt;So, where does this intersect with your life? Saying YES in your life means you accept the reality presented to you as the environment you will actively engage. Accepting does not mean you have to like everything that happens to you, or like where you find yourself being, but YES is a conscious decision that the present reality is the material you're going to work with. Sounds pretty simple, right? Here's a couple of counter-examples to YES, And..., showing the NO, Because...&lt;br /&gt;&lt;br /&gt;Counter-example 1. You find yourself in an auto shop getting an oil change, but rather than accepting this here and now reality, you find yourself thinking about past hurts, or worrying about the future. You don't even notice the color of the walls or the different people in the store, and you drive home pissed that you had to waste an hour and a half in the stupid shop. You have decided to say No, Because... No, I'm not really going to accept the auto shop reality because I don't want to be here. With that attitude there's no chance that the auto shop will be an interesting scene in your life.&lt;br /&gt;&lt;br /&gt;Counter-example 2. You and your wife are arguing about finances. She keeps talking about how she wants to spend more time with you, but you keep repeating that you need to make money for the family to survive. 30 minutes later you both walk away dejected, frustrated, and sad. You have just said No...Because to your wife's reality by ignoring her feeling of loneliness, and explaining why her reality isn't true. The scene between the two of you couldn't progress because neither one would say YES, fearing it would ruin the direction of the scene he was trying to create.&lt;br /&gt;&lt;br /&gt;YES means accepting the reality that a person or environment offers. It means accepting that somebody feels lonely, or accepting that you are really in an auto shop, or accepting that somebody really does think George Bush is the best president ever, or accepting that somebody thinks they're a vampire. You don't have to agree the George Bush IS the best president ever, but you do have to accept that somebody does feel that way. In other words, Yes means accepting the reality you experience as well as the reality other people experience.&lt;br /&gt;&lt;br /&gt;Let's move onto And... First, of all, And... must be combined with YES to be effective. Rest assured that if you only said YES, never saying And... you might still have an interesting life, and probably be well-liked, but you wouldn't be an improviser, you'd be a follower. So, now that you've accepted the reality presented you with your awesome listening and awareness skills, saying And... means you're ready to move forward and build the scene. If the YES is passive, the And... is active. It does at least two things for your scene.&lt;br /&gt;1. It allows you to play with options. &lt;br /&gt;2. It gives you power to begin setting the direction for a scene.&lt;br /&gt;3. It ensures you're collaborating in the process of moving the scene forward.&lt;br /&gt;&lt;br /&gt;And... means building on the reality you just accepted. Okay, I'm in an auto shop, and...(now what?). The And... means that you're deciding to be a player in the scene. Right or wrong, what you say or do after the and is what you're building. A good scene on stage (or in your life) will consist of numerous YES, Ands... This might be a little hard to wrap your mind around until you see examples, so let's go there next.&lt;br /&gt;&lt;br /&gt;What happens to our negative counter-examples above if both parties says YES, And...?&lt;br /&gt;&lt;br /&gt;Example 1. You're in an auto shop getting your oil changed. You don't want to be in the auto shop, but you realize you're here, and decide to make the best of it. You just said YES, and now consciously decided to say And... and start playing with options, building something to the scene. You casually stroll around the office and read the signs on the wall. You ask the sales clerk about them, and he tells you about brake pads. After a couple of minutes you find out that he's a struggling community college student who just got his girlfriend pregnant. The scene continues...far more interesting than the person who said NO, Because...&lt;br /&gt;&lt;br /&gt;Example 2. You and your wife are arguing about finances. She tells you she wants you to spend more time her. You tell her you understand that, and begin talking about what that would look like and how it could work. You decide to go for a walk to discuss this further. The scene continues with productive dialog, and maybe even the basis for a real decision. YES, And... just saved your marriage.&lt;br /&gt;&lt;br /&gt;In improvisation, saying YES, but not saying And... is called wimping. A person who wimps doesn't disagree, but doesn't contribute either. So, Saying And... is virtually as important as saying YES--if you want an interesting scene.&lt;br /&gt;&lt;br /&gt;Example.&lt;br /&gt;&lt;br /&gt;Fred: I liked that movie.  It made me want to join the army.&lt;br /&gt;Ted: Yeah.&lt;br /&gt;&lt;br /&gt;&lt;em&gt;Great job Ted (sarcasm).  Where's the scene going to go?  Probably nowhere unless Fred keeps talking about the army.&lt;/em&gt;&lt;br /&gt;&lt;br /&gt;For a formal exercise that you can do on your own without other people around, try to brainstorm something you'd like to do. It can be something you'd like to do tonight, a week from now, or a huge life goal. For the purpose of the exercise, it doesn't matter--the form is what is important. Start with a piece of paper (or a word processing program) and fill in the following sentence: I would like to _________________. Now, begin the YES, And... process. Skip a line and write the Words YES, And..., and then begin building off of your first sentence. Continue YES, Anding until you've done it about 5-10 times.&lt;br /&gt;&lt;br /&gt;Example.  I'd like to buy a Nintendo Wii.&lt;br /&gt;&lt;br /&gt;Yes, And... then I could have some friends over and we'd play Wii Tennis.&lt;br /&gt;Yes, And... then we could maybe even have a Wii tournament with our apartment complex.&lt;br /&gt;Yes, And... that would be a great way to meet new neighbors&lt;br /&gt;Yes, And... I'd ever be lonely again on a Friday night.&lt;br /&gt;Yes, And... I could be the most popular man in St. Louis.&lt;br /&gt;&lt;br /&gt;Get a little carried away if you want to. Remember to accept and build in process. That's the basic building block of improvisation. Even with the basic concept of YES, And... in your mind, the real work will be figuring out how to implement it into your daily life. Most Americans find the YES part of the equation difficult because we equate being an individual with being independent, and it is tough to acknowledge that people and places exist outside of our own skin. But, the And... part of the equation is where creativity begins to play out, and that's where it gets exciting. Most people think that with their spoken And... they need to know how the scene ends, but the And... merely acknowledge that you're beginning to build the scene. You are in process.&lt;br /&gt;&lt;br /&gt;And, that is the most important part of improvisation, being in process. Making the best of the current situation can't happen any other way.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/3469428369719553251-7605624991866467909?l=learnimprov.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://learnimprov.blogspot.com/feeds/7605624991866467909/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=3469428369719553251&amp;postID=7605624991866467909' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3469428369719553251/posts/default/7605624991866467909'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3469428369719553251/posts/default/7605624991866467909'/><link rel='alternate' type='text/html' href='http://learnimprov.blogspot.com/2008/05/yes-and-way-of-improv-life.html' title='YES, And... A way of improv life'/><author><name>DL</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-3469428369719553251.post-5675421324933623653</id><published>2008-04-02T19:05:00.004-06:00</published><updated>2008-05-21T11:47:38.982-06:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='improv comedy winping'/><title type='text'>Wimping</title><content type='html'>Wimping = failing to progress a scene by not adding to another improviser's offer.  A wimper might accept an offer (aka, says "yes"), but does not add to the offer (say "and").&lt;br /&gt;&lt;br /&gt;Ex.&lt;br /&gt;&lt;br /&gt;&lt;span style="font-style: italic;"&gt;Peter: That's quite a farm cat you've got there.&lt;/span&gt;&lt;br /&gt;&lt;span style="font-style: italic;"&gt;Daryl: Yup, sure is.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;Yes, Daryl's the wimper in this scenario.  His answer doesn't do much to progress the scene.  Now, Peter is the person who needs to continue making offers until Daryl does something with it.&lt;br /&gt;&lt;br /&gt;Peter's given Daryl an improv gift, but noting that Daryl's got a farm cat in his hands.  Daryl's accepted that gift, but not returned the favor.  He's got infinite possibilities now, with that suggestion, and he chose to merely agree.&lt;br /&gt;&lt;br /&gt;Wimping is not as bad as blocking.  Blocking rejects and offer.  Wimping takes the offer and does nothing with it.  In other words, wimping is the passive aggressive cousin of blocking.&lt;br /&gt;&lt;br /&gt;Possible outcomes of the scenario mentioned above, that don't wimp, but add to Peter's offer:&lt;br /&gt;&lt;br /&gt;&lt;span style="font-style: italic;"&gt;Peter: That's quite a farm cat you've got there.&lt;/span&gt;&lt;br /&gt;&lt;span style="font-style: italic;"&gt;&lt;br /&gt;1) Yeah, (breaks cat neck) and it's a shame he's got a club foot.&lt;br /&gt;2) Yup, he's got the most amazing sense of smell.&lt;br /&gt;3) He's an Arabian Mancoon.  They're known for their anger and fierce appetite.&lt;br /&gt;&lt;br /&gt;You see, where this is going.  Merely agreeing isn't enough in improv.  You have to continually add to the scene.&lt;br /&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/3469428369719553251-5675421324933623653?l=learnimprov.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://learnimprov.blogspot.com/feeds/5675421324933623653/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=3469428369719553251&amp;postID=5675421324933623653' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3469428369719553251/posts/default/5675421324933623653'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3469428369719553251/posts/default/5675421324933623653'/><link rel='alternate' type='text/html' href='http://learnimprov.blogspot.com/2008/04/wimping.html' title='Wimping'/><author><name>DL</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-3469428369719553251.post-2173009334821161204</id><published>2008-03-29T17:04:00.003-06:00</published><updated>2008-03-29T17:09:13.444-06:00</updated><title type='text'>Sentence by Sentence</title><content type='html'>This is a really basic concept, so we won't dwell on it.  Improvisers need to take turns speaking.  Here are a few common trappings:&lt;br /&gt;&lt;br /&gt;&lt;ul&gt;&lt;li&gt;Interrupting each other: this is a) tough for audience to pay attention to for longer than 20 seconds, b) annoying, c) hard on scene-development--how can you yes,and somebody when you didn't hear their offer.&lt;/li&gt;&lt;li&gt;Long stretches of speech:  Sometimes an improviser gets on a ramble.  Although this might be funny, it also forces an epic amount of listening from the other members of the team, and gives multiple offers to choose from.  Which offer do I choose? &lt;br /&gt;&lt;/li&gt;&lt;li&gt;The one-sided conversation--when one improviser dominates and the other more-or-less listens.  A lot like real life, but it doesn't progress the scene (or the real-life relationship?).&lt;/li&gt;&lt;/ul&gt;A simple way to avoid these 3 problems is to practice exercises where improvisers take turn saying 1 sentence, developing a scene that way.  Another helpful exercise is one where improvisers finish each others' sentences, which forces them to listen and help develop each other's offers.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/3469428369719553251-2173009334821161204?l=learnimprov.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://learnimprov.blogspot.com/feeds/2173009334821161204/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=3469428369719553251&amp;postID=2173009334821161204' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3469428369719553251/posts/default/2173009334821161204'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3469428369719553251/posts/default/2173009334821161204'/><link rel='alternate' type='text/html' href='http://learnimprov.blogspot.com/2008/03/sentence-by-sentence.html' title='Sentence by Sentence'/><author><name>DL</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-3469428369719553251.post-5916674884592280022</id><published>2008-03-28T18:36:00.003-06:00</published><updated>2008-05-21T11:48:24.824-06:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='improv comedy unexpected'/><title type='text'>Expect the unexpected, and like it...</title><content type='html'>Throwing in multiple people into a scene where everybody contributes to the success of that scene means one thing for certain:&lt;br /&gt;&lt;br /&gt;-things will go differently than you think they will.&lt;br /&gt;&lt;br /&gt;This is bad news for controlling people (and chances are, if you're human, you're at least a little bit controlling).  But, the good news is this--scenes are never limited to what you can come up with on your own.&lt;br /&gt;&lt;br /&gt;A lot of times, in life, things seem to be static.  The boss is always grumpy.  The husband never helps out.  There's never enough money.  The kids are always ungrateful.  Etc.  Etc. Etc.  Life never seems to change.&lt;br /&gt;&lt;br /&gt;Improv reminds us that that attitude is wrong-headed.  Things do change, sometimes drastically and sometimes subtly, but things are always changing--and, sometimes the littlest catalyst can make it all start happening.&lt;br /&gt;&lt;br /&gt;A good rule of thumb for improv is this: expect the unexpected, and learn to like it.  When a fellow improviser takes your "heart to heart" father-son talk into an outer space adventure you  can either a) lament the loss of your Tony Award-winning scene idea, or b) get over it quickly, and start working on making the outer space thing work, or c) passively aggressively make everyone on your team feel like crap because you're a misunderstood genius.&lt;br /&gt;&lt;br /&gt;I strongly recommend taking option B.  Not only will it lighten up those around you, giving them reason to trust you, but it will make you a better/more flexible person.  And, it will remind you to expect the unexpected.  You may even learn to like it.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/3469428369719553251-5916674884592280022?l=learnimprov.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://learnimprov.blogspot.com/feeds/5916674884592280022/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=3469428369719553251&amp;postID=5916674884592280022' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3469428369719553251/posts/default/5916674884592280022'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3469428369719553251/posts/default/5916674884592280022'/><link rel='alternate' type='text/html' href='http://learnimprov.blogspot.com/2008/03/expect-unexpected-and-like-it.html' title='Expect the unexpected, and like it...'/><author><name>DL</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-3469428369719553251.post-7821204566487331165</id><published>2008-03-27T21:06:00.002-06:00</published><updated>2008-03-27T21:24:38.970-06:00</updated><title type='text'>The Power of Yes, And</title><content type='html'>One of the most basic and important concepts of improv is the concept of &lt;span style="font-weight: bold;"&gt;Yes, And&lt;/span&gt;.&lt;br /&gt;&lt;br /&gt;Because improv involves collaboration with other people, shutting other people down is a sure way to make sure that your team never advances apart from monumental single-handed efforts.&lt;br /&gt;&lt;br /&gt;"Yes, And"&lt;br /&gt;&lt;br /&gt;"Yes, And" means doing two things: &lt;br /&gt;&lt;br /&gt;1.  Accepting&lt;br /&gt;2.  Adding&lt;br /&gt;&lt;br /&gt;Both these concepts are important.  Saying yes to a teammate means you accept the small portion of reality that they are creating.  Here's an example of what not to do: &lt;br /&gt;&lt;br /&gt;Person 1: Look at that spaceship, it's heading for earth!&lt;br /&gt;Person 2: That's not a spaceship, you must be high.&lt;br /&gt;&lt;br /&gt;Although, Person 2 might get a quick laugh from an audience because he said something unexpected and mentioned drug use, chances are--he took the scene off course from where person 1 intended it to go, and now Person 2 is controlling the scene, not collaborating.  Perhaps a better example might have been:&lt;br /&gt;&lt;br /&gt;Person 1: Look at that spaceship, it's heading for earth!&lt;br /&gt;Person 2: Oh God, I hope they don't probe me again like they did the last time.  We're going to need help.&lt;br /&gt;&lt;br /&gt;In this example, Person 2 accepted Person 1's reality.  But, he also did something else.  He added to Person 1's suggestion and set a direction for the scene--to find help for the probing aliens.&lt;br /&gt;&lt;br /&gt;Here's what happens in some of the possible scenarios, and why "Yes, And" is superior to anything else...&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;No, but --&lt;/span&gt; an improviser rejects the given reality and talks about reasons why another improviser is wrong.  Now, the scene is necessarily some sort of argument, unless the less blocking improviser over-adapts to the "No-butter."&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Yes, but-- &lt;/span&gt;an improviser accepts the given reality, but passively tries to steer the scene in his direction.  This is the same thing as no-but, only it's more passive aggressive.&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;No, And--&lt;/span&gt;an improviser rejects the reality, but tries to add to a scene.  This is kind of rare, and extremely confusing.  Kid of a mixed signal that makes absolutley no sense.  I've only known one improviser who regularly did this, and she was really weird.  She eventually quit.&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Yes, And--&lt;/span&gt;an improviser accepts the given reality, and collaboratively builds a scene with other members.  What an amazing idea?!!!&lt;br /&gt;--------------------------------------------------------------------&lt;br /&gt;If you're troupe's new and not used to scene work, you can use a game called, ironically enough, "Yes, And" to learn this concept.  Every time somebody talks he/she must start with the words "Yes, And." &lt;br /&gt;&lt;br /&gt;This can be done as a scene, or as a group exercise where people stand in a circle and try to develop an idea--answering some question like, where should we go on vacation, or what product should we make, or what should I look for in a good husband, etc.&lt;br /&gt;&lt;br /&gt;You'll be amazed at how easy it is especially say "yes, but" instead of "yes, and."  That's because you, like me, are probably a selfish bastard.  But, don't worry, it'll get better.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/3469428369719553251-7821204566487331165?l=learnimprov.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://learnimprov.blogspot.com/feeds/7821204566487331165/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=3469428369719553251&amp;postID=7821204566487331165' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3469428369719553251/posts/default/7821204566487331165'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3469428369719553251/posts/default/7821204566487331165'/><link rel='alternate' type='text/html' href='http://learnimprov.blogspot.com/2008/03/power-of-yes-and.html' title='The Power of Yes, And'/><author><name>DL</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-3469428369719553251.post-5101558443716897865</id><published>2008-03-25T12:08:00.003-06:00</published><updated>2008-03-25T12:13:52.787-06:00</updated><title type='text'>Recommended Resource, Improv Wisdom</title><content type='html'>Improv Wisdom by Patricia Ryan Madson&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.improvwisdom.com/"&gt;http://www.improvwisdom.com/&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;This is an excellent first book on improv to read, if you're new to improv or even just wondering whether or not improv might be for you.  And, this is also a great book to read if you've done improv from years, and want to see how improv might apply to other facets of your life.&lt;br /&gt;&lt;br /&gt;Patricia masterfully ties together fundamental improv concepts, and shows how the wisdom of improv applies to the rest of your life.  It's a pretty cool idea once you start getting down to the nuts and bolts of it.  Concepts like "yes, and" take on a whole new meaning when you start to realize... hmm, the reason this works on stage is because it's really how people are supposed to live.&lt;br /&gt;&lt;br /&gt;I highly recommend checking this book out, and reading through the basic concepts.  If nothing else, you'll have a few resources to de-stress your life, as Patricia has probably lived these concepts out in her own life, and speaks from experience.&lt;br /&gt;&lt;br /&gt;There are a lot of high-level books out there about how to manage an improv troupe, to how to perform Harolds, to how to be funny.  This book isn't overly intellectual, and broad enough to apply to whatever form of improvisation you do--whether that's serious dramas, short form comedy, or making presentations to your sales force.&lt;br /&gt;&lt;br /&gt;Check it out.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/3469428369719553251-5101558443716897865?l=learnimprov.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://learnimprov.blogspot.com/feeds/5101558443716897865/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=3469428369719553251&amp;postID=5101558443716897865' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3469428369719553251/posts/default/5101558443716897865'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3469428369719553251/posts/default/5101558443716897865'/><link rel='alternate' type='text/html' href='http://learnimprov.blogspot.com/2008/03/recommended-resource-improv-wisdom.html' title='Recommended Resource, Improv Wisdom'/><author><name>DL</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-3469428369719553251.post-2859682873049005994</id><published>2008-03-25T09:11:00.003-06:00</published><updated>2008-03-25T09:15:22.491-06:00</updated><title type='text'>185's</title><content type='html'>185's is one of my favorite games because it's a change-up pitch in the improv world.  Here's the game:&lt;br /&gt;&lt;br /&gt;You have to take turns telling jokes in this general formula--&lt;br /&gt;&lt;br /&gt;&lt;span style="font-style: italic;"&gt;185 bicycles walk into a bar.  The bartender says, we don't serve your kind.&lt;br /&gt;That's okay, the bikes say, we're two-tired anyway.&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;It's complete old man humor, and it elicits groans instead of laughter.  But, there's a couple reasons it's good:&lt;br /&gt;&lt;br /&gt;1.  It forces players to be confident, even though what they're saying isn't necessarily funny.&lt;br /&gt;2.  It allows players to think in a totally different way from most improv games.&lt;br /&gt;3.  The crowd gets a break from laughing, and starts to feel empathy for the team; the same way that you do for your dad when he's making extremely lame jokes at any family gathering.&lt;br /&gt;&lt;br /&gt;So, next time you've got a performance, try putting 2-5 minutes of 185's into the middle of a performance.  Ask for 3-5 occupations/nouns, and see where it goes!&lt;br /&gt;&lt;span style="font-style: italic;"&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/3469428369719553251-2859682873049005994?l=learnimprov.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://learnimprov.blogspot.com/feeds/2859682873049005994/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=3469428369719553251&amp;postID=2859682873049005994' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3469428369719553251/posts/default/2859682873049005994'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3469428369719553251/posts/default/2859682873049005994'/><link rel='alternate' type='text/html' href='http://learnimprov.blogspot.com/2008/03/185s.html' title='185&apos;s'/><author><name>DL</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-3469428369719553251.post-7897073056602964285</id><published>2008-03-18T08:07:00.002-06:00</published><updated>2008-03-18T08:13:29.998-06:00</updated><title type='text'>Bus Stop</title><content type='html'>A great game/exercise to learn character development is Bus Stop.  Here's how it works:&lt;br /&gt;&lt;br /&gt;1 person sits on a bench, physically developing a character for a few seconds.  The director rings a bell to signify that the bus has come.  A new character comes onto the scene, and the 2 characters begin to interact. &lt;br /&gt;&lt;br /&gt;After about 30-45 seconds, the bell rings again--signaling that the bus has come again.  Every time the bus comes, one character leaves, and another comes on.&lt;br /&gt;&lt;br /&gt;This is a great exercise because it allows people to develop numerous characters, and see how they interact with different personalities.  For example, my "gangster" character had a hard time interacting with older pushy people because I held back from killing them when they didn't give me their money. &lt;br /&gt;&lt;br /&gt;Now I know, if I'm going to up the ante and utilize such a high status character, I better be ready to back it up.&lt;br /&gt;&lt;br /&gt;Although I prefer this game as an exercise, I suppose it could make a decent performance game if the scenes were kept moving.  Still, a certain level of gag seems necessary, as most realistic bus stops I've been to mostly involved standing around, ignoring each other.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/3469428369719553251-7897073056602964285?l=learnimprov.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://learnimprov.blogspot.com/feeds/7897073056602964285/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=3469428369719553251&amp;postID=7897073056602964285' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3469428369719553251/posts/default/7897073056602964285'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3469428369719553251/posts/default/7897073056602964285'/><link rel='alternate' type='text/html' href='http://learnimprov.blogspot.com/2008/03/bus-stop.html' title='Bus Stop'/><author><name>DL</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-3469428369719553251.post-6148070501895082151</id><published>2008-03-11T23:04:00.004-06:00</published><updated>2008-03-11T23:20:47.250-06:00</updated><title type='text'>Life is Improvisation</title><content type='html'>Beware of people who paint with big strokes, such as "life is improvisation."  They don't know what they're talking about.  Beware of them unless, of course, you hate little strokes, and prefer getting the gist of things, rather than wading through academic waters to meticulously research the minutia required for a reasonable proof of your idea, of which a) only other academics read, b) only academics take the time to understand.  With that said, please continue if you're not already bored.&lt;br /&gt;&lt;br /&gt;Yes, it's true.  Your life isn't scripted.  I don't care how anal you are, there are times when you can't plan things out.  Even if you could, you're still have to improvise how you spend your planning sessions, right?  (I guess you could spend one planning session going over how to plan all your upcoming planning sessions--but sometime way back before you began planning your planning sessions, you had to improvise something.)&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Here's some things you improvise every day:&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;1.  Driving. &lt;/span&gt; Sure, you might have an idea of where you're going, and what route to take.  But, because the world around you is rapidly changing, you can't plan that total jerk who just cut you off, and you can't plan to swerve.  You've got to improvise.  Or you die.&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;2.  Eating. &lt;/span&gt; Yes, I had a friend in high school who planned out how he'd physically chew each bite of food.  First the left side, 7 bites, then the right side, 8 bites.  Swallow.  He ate tater tots in order of size.  He ordered 2 milks, drank them according to plan.  (In case you're wondering, no, he did not have a girlfriend).  Unless you're him, you probably improvise eating.&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;3.  Sex. &lt;/span&gt; Please, say you improvise at least part of that, or else your partner may be planning a break-up as you read this.&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;4.  Conversation.&lt;/span&gt;  Self-explanatory, I hope.  Unless you're a telemarketer with a script, you have to expect the unexpected.  (Beware telemarketers, you'll need to improvise too.  &lt;a href="http://www.noob.us/humor/tom-mabe-pranks-a-cemetary-telemarketer/"&gt;Check this out&lt;/a&gt;).&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;5.  Pretty much everything else.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;This is pretty simple.  Your life is one big improvisation, so you better get used to things not going to plan--it's how it's meant to be.&lt;br /&gt;&lt;br /&gt;You'll be on "stage" for only so long, and then the curtain drops.  The question won't be--did you plan everything right?  Nope.  The question will be, how did you react to what got thrown your way?&lt;br /&gt;&lt;br /&gt;So, the take-away:  for one day, focus on reacting well, rather than planning well.  Just see how it goes.  I'd be interested in finding out.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/3469428369719553251-6148070501895082151?l=learnimprov.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://learnimprov.blogspot.com/feeds/6148070501895082151/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=3469428369719553251&amp;postID=6148070501895082151' title='2 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3469428369719553251/posts/default/6148070501895082151'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3469428369719553251/posts/default/6148070501895082151'/><link rel='alternate' type='text/html' href='http://learnimprov.blogspot.com/2008/03/life-is-improvisation.html' title='Life is Improvisation'/><author><name>DL</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>2</thr:total></entry></feed>
