Instructions for Lights:
- Black out lights and cue music quickly. Don't take lots of time to fade things.
 - Keep the lights out for about 5-7 seconds. It gives the audience time to breathe, and the performers time to exit.
 - Err on the side of cutting scenes too short.
 - Look for endings that are either:
 - big laughs
 - clever
 - touching
 - impressive
 - providing closure
 
Instructions for the Host:
- Build rapport with the audience to get them on your side.
 - smile
 - dance
 - say please and thank you
 - don't make fun of them
 - make fun of yourself*
 - *not as in I suck at hosting/improv, but in other ways you fail at life.
 - Compliment the audience like you're on a first date.
 - Treat your audience like they're the smartest audience in the world.
 - Be yourself, don't host in the voice of a character, or use announcer voice.*
 - *be a happier, more energetic, more fun-loving version of yourself. The audience wants to have fun.
 - Think through how you're going to introduce the game. Make it simple, clear, and concise.
 -  If you're going to tell jokes, make them quick, and if they fail move on even quicker.
 
Instructions for the Performers:
- You can make 2 big mistakes every show.*
 - *Go big until you make 2 mistakes, then go mostly big.
 - Trust that your partners are just as smart, brilliant, and funny as you. Set them up!
 - Don't use planned material, or stuff that made the team laugh in rehearsal.*
 - Trust the YES AND process.
 - The other team members will notice, and the energy will be lower.
 - *You can use characters you've worked on, but don't use preplanned gags, set-ups, jokes, punchlines, etc.
 - Don't distract from what's going on onstage.
 - Acknowledge everybody who enters/exits the scene.
 
Instructions for the Musician:
- Pay attention to what's going on in the scene.
 - If something dramatic happens, play something discordant.
 - Less is more. Simple chords and filler backgrounds are okay for a lot of the scenes.
 - Don't worry about the structure of the songs you play, just think in terms of themes, melodies, or general feel.
 - Basic piano sound is best.